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smirgol

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  1. SMB92: Thank you for this information, I'm sure it will come in handy. What we/I try to archive though, is to either place an occlusion plane ingame, or include an occlusion plane in a static, like a wall. As far as I can see, this is not possible. I checked some statics (like walls) with NifSkope, but I cannot see any node on them that looks like an occlusion plane. The idea is to be able to strategically place them in your growing settlement, to help improve the framerate. When I stand at the entrance of my settlement and look down the road, the whole settlement is rendered, though I can see only a part of it. The FPS go down the drain to somewhat 15fps, and I optimized a lot already. Occlusion planes were my last hope to improve this. :| I'll need to spread out the settlement, so it does not need to render everything, but then there are the settlement-bounds. But I can change these, so that should work at least. Another attempt could be to create "rooms" and portals, but again, if these cannot be created on runtime, it won't be of help, since I don't have a static cell but a dynamic settlement. Again, thank you though, that information will come in handy nonetheless. :)
  2. Sorry for necro, but that's what I'm trying right now as well and there's not much you can find when you search for this topic. :) As far as I can see, an occlusion plane can only be placed within the GECK and there only as a standalone (Plane marker with "somehow" attached occlusion), not being part of a geometry. That's the first bummer. Second one is, there is a console command to spawn an ingame occlusion plane, but it insta-crashes the client, no matter if I spawn it on its own or on an object. As far as I can see there is no way to dynamicaly add occlusion planes to the game, which is super sad. I'm not yet sure if you can reference an already placed occlusion plane ingame with console commands. If you can, there could be a pretty hackish workaround, like pre-placing a couple of planes in a hidden place and then, ingame, move them to where you want them and rescale. I doubt it will work, but I'll try this evening. "I also want to ask if anyone knows a good way to improve the performance for player vaults." Other than spreading things out, so not everything is in your view all the time and gets rendered, no. Occlusion planes would help, as not a single workshop item occludes things behind it (theres another console command to show you occluding objects), but you already know that. ;)
  3. I'm very sorry, but your mobile advertisement just got way worse! Handy vibrating, redirects en masse, "Congratulations you just won" alerts, "Wheel of fortune" "games", "WARNING VIRUS FOUND".... That is no advertising, that is absolutely unacceptable SCAM, there is no other way to put it, really. Your site is not usable with mobile right now, super super annoying. I'd block it all for being so intrusive, but unfortunately, we're talking about mobile here. PLEASE for the sake of god, do something about it. Thank you very much. Edit: adsrocket seems to be one of the culprits. Finally going to root my mobile so I can block them via hosts file... Edit2: There is no way to report such "ads" on mobile at all. You're being redirected before you can act and I clicked _nothing_ at all, so it triggered itself upon page load. I really appreciate your services and will very likely upgrade, but something like that is really not acceptable. Edit3: I forgot to say that I strongly appreciate that you are looking into this. I guess nobody blocks adds because they want to hurt the content creators, it's just that ads got completely out of control. You could just don't care, but you don't, my respect for that.
  4. Sorry for not reading all comments, but just in case this has not been mentioned yet: There are some really annoying ads on the mobile version from time to time, popping up, redirecting you like crazy and the like - where I'm pretty sure I never clicked them. Ads in general are no problem, but those are really fishy and annoying ones. :| Maybe another short word on ads: I usually block them plus I block scripts. When I unblock ads for you, it does not work because they depend on scripts. If I unblock the scripts, hell breaks lose and tons of other, external scripts are being loaded. This is way too extensive - which is not your fault, it's the ad industry. I have a hard time unblocking everything for you, because this opens doors for all kinds of external trackings, retargeting, profiling, cookies and stuff, which I really don't want to have, as this got completely out of control over the years. I understand the need to track things, but what's going on nowadays, not only here, is just plain crazy. You can track without scripts as well, but that does not work on your site. Your ads won't load without allowing external scripts, unfortunately. :-| Thinking about becoming a supporter anyway, since this site has been very helpful in the past, current and very likely also in the future. :) If there'd be a bitcoin option, that'd be really really cool.
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