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shakahell

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  1. In response to post #40015630. #40058265, #40085015, #40091830, #40102215, #40122155, #40132340, #40188950, #40205240, #40214800, #40222720, #40234620, #40260320, #40262620, #40289105, #40449885, #40526470 are all replies on the same post. Simple. NMM integrated with Nexus Mods pretty much beats the pants down versus MO despite having some neat features, it just doesn't matter when I can open up NMM and I can instantly see if there's any outdated mods. Sure NMM could use some of MO's features, and I'm sure it eventually will. Virtual folders is not anything special and I'm sure the NMM team could do something similar very easily. The backup features is already a step up in the right direction.
  2. "Nexus Mods is a site that grew from within the Bethesda community. It’s run on a shoestring budget by someone (ahem, me) running several different businesses and projects and largely moderated by volunteers who aren’t paid a dime" And therein lies the problem. The Steam-Bethesda mod fiasco isn't telling enough, Bethesda from the get-go has been trying to figure out how to make money off from mod makers. The reason they came back is because they see how extremely popular Nexus mods is and the fact that all these mods are not under their grip and control irks them. I'm sorry to say this, but I'm pretty sure Bethesda will eventually come after Nexusmods with DMCA and take down notice to remove this place once their mod site/browser is more entrenched. I'm pretty sure they want to create a GTA style walled garden, then sell you special cards so you can use them to purchase mods. It's coming, you know it is.
  3. No, the memory usage, see if it's maxing out on your video memory.
  4. http://www.techpowerup.com/gpuz/ Pretty good application to monitor your GPU, see how much vram you're using. Maybe you're hitting the limit and it's crashing. Trying putting the textures to low and see if it still crashes. I can understand your predicament as I was just in the same situation as you wondering what the hell was going on.
  5. Hope it helps, I spent nearly a week trying to get things working with 1.6x :/ Just gave up and went back to 1.5x
  6. Also let me add to that, I reverted my skyrim.ini and Skyrimprefs.ini back to their defaults and modified some minor additions to it (Kept the multithread options, etc), which also most likely helped. Try that and see if the textures work. I also found out that ugrids at 7 or more seems pretty unstable in 1.6x with all the texture packs, works fine in 1.5x though. All in all, I found that all the settings you had working fine in 1.5x version of Skyrim does not work too well in 1.6x beta. Probably all your problems started when you upgraded to 1.6x beta. In addition, I also would suggest http://skyrim.nexusmods.com/mods/12801 this mod to compress the textures folder, it helps a lot for performance and CTD crashes due to running out of vram.
  7. I was having a similar situation, my game kept crashing near Whiterun every time. I could save and reload next to it, go a few feet, then crash again. I reinstalled the game, installed the Skyrim HD 2k texture packs, and tried again. Kept crashing near Whiterun with a brand new start and reinstalled game. Then I finally realized I was using the 1.6x Beta patch, and I eventually narrowed it down to the HD texture packs and the Sexy Whiterun texture packs, causing my game to crash. Removing these texture packs, I could finally get into Whiterun. I still don't understand why the hell texture packs would cause the game to crash all the time. The June update for 1.6x lowered the amount of crashes, but it was still crashing. The only reason I wanted to play 1.6 beta was because of the navmesh bug fixes for scenic carriages and Skyrim Open Cities mod. So I finally gave up on trying with it, reinstalled the game to 1.5x version, installed all the mods I love except for Open Cities and Scenic Carriages (Not gonna bother with game breaking navmesh bugs), and my game no longer crashes near Whiterun, in fact, my game doesn't crash at all anymore. As much I'd love to play 1.6x with Open Cities, it seems to break a ton of other mods that I love that is completely game breaking. So maybe your problem is with the beta patch...
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