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RainbowDragon1952

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Nexus Mods Profile

About RainbowDragon1952

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  • Country
    United States
  • Currently Playing
    Morrowind
  • Favourite Game
    Baldur's Gate Trilogy

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  1. I suppose that to find out which mods won't work with MO2 is a trial and error thing, yes? Seems, from my reading, that the biggest difference between MO2 and WM is MO2's support for FOMOD, and MO2 being perhaps a little easier to use. Also, if I'm reading correctly, many conflict issues come from having BOTH managers installed at the same time. I'm so busy that I haven't had time to reinstall the game, so I'm still open to suggestions. I don't anticipate the need for FOMOD support, so I'm currently leaning towards Wrye Mash :ermm:
  2. Thank You. I haven't yet decided what mods to install. In fact, I haven't yet reinstalled the game because I've been so busy with recent influxes of work. If you have the notion, your comments would be more than welcome on my post at the Morrowind Forum on installing all the new changes to the game itself. Once I get the game to run, crash-free, then I can get down to the enjoyable task of deciding which mods to install.
  3. Thank You. Profoundly fond indeed! Wandering the world of Vvardefell with my own version of Kwai Chang Caine is what I remeber most. Appreciate the links!
  4. Sure. The ORG was the first forum dedicated to all the games in the Total War series produced by Creative Assembly, and has since been surpassed (in terms of membership) by TWC, or Total War Center. G3 is Gibberlings Three which is dedicated to all the games supported by the Infinity Game Engine like Baldur's Gate, IceWind Dale, and PlaneScape. JP's Panzers (now moved to Open Panzer General) was a forum dedicated to SSi"s (Strategic Simulation's Inc) Panzer General series, and The Armory was a forum dedicated to a single SSI game called Pacific General, for which I was a map-maker and modder. Hope that clarifies things a bit.
  5. I could be wrong, but it's my understanding that MO2, being a mod manager, should install last. I don't play spellcasters, so not of interest to me. I enjoy playing as a baddie in many other games, but I just couldn't get myself to indulge in this for Morrowind.... :ermm: One of the more interesting ones, and one I might try... But first....I've got to get a stable game up and running, so more comments on my original post are certainly welcome.
  6. :laugh: Heheheh....forgot about the all-too-familiar N'Wah's. Not a problem that a sharp blade can't solve.....
  7. It's been about 5 years since I've played Morrowind, and seeing the improvements that have been made to it since, I've decided to reinstall the game (GOTY edition, disc) and get immersed in the world of Vvardenfell once again. I have the same computer rig that I built 5 years ago, and I would describe it as average (as determined by bench-marking). Full description is in my profile. The vanilla game + several mods ran fairly smooth with few glitches, and I'm a bit concerned that it may be over-matched by my proposed selection of game modifications....which is why I'm here. I have the CD GOTY version, and I understand from modding games like Baldur's Gate & IceWind Dale that there's often a certain order when making core game modifications. So here's what I have (after reading a bunch of online guides, and watching YouTube video's): Install the game, and start it once to create all the folders the game needs. Install MCP, and patch using MCP Skunk Works Install MGE XE and run the .gui Install mlox Install Wyre Mash-Polemos' Fork and run the .exe Install TES3 CMD Install MO2 (archive version), using Portable install, and run the .exe My questions would be: a) is there anything in that list that is unnecessary, conversely, am I missing anything, and is that the correct order? b) is this too ambitious for an average rig? (I understand there are a lot of manual settings to increase/decrease CPU demand) Once I get the game to run without any major glitches, any mod suggestions? I've played the game through several times, so I have a good idea of what I want, and don't want. I am not interested in mods that imbalance the game (ie. God Mode), or add overpowered items, nor mods that change how a single item looks...I'll have plenty enough mods that add a great deal of content, so I see no need to add clutter for any single item. Comments would be appreciated, and I thank you, in advance.
  8. Just opened my membership here a few days ago, and I'm impressed...so kudo's to the site creators. I'm a long-time member at several other gaming forums, notably TWC, G3, The ORG, JP's Panzers, and The Armory. I thought navigating this site was going to take some time to learn, but finding what I wanted was very easy. I especially appreciate the detailed information on Mods, and in particular, the comments section. I'm going to reinstall TES Morrowind GOTY after 5 years, and saw that there are plenty of ways to improve and upgrade one of my favorite games. Which is how I ended up here, after seeing so many comments online to "get over to The Nexus to find the latest Mods." I have a ton of questions about all the MW updates & mods, so I'll be heading to the MW Forum. In any case...Hello to everyone here.
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