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bootlegbaby

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  1. Thank you so much for the reply. Struggling for some more days, now null scripts are gone except when using Dyndolod. Because the same thing is happening all among the backup builds, I even think the cause could be something outside of skyrim, could be windows update, graphic driver update etc. Now I can kind of back to playing but miss that infinite grass LODs to the horizon. -Edit- found null scripts will be made only when cell-changing auto save now. Give up auto save and use manual save/quick save is fine. -Edit2- One of the reasons could be, Critter Spawn Congestion Fix. It needs a save that free of critter spawn script in active/suspended stack. I have started this run from one of those intro-skipping save data, and it already had some critter spawns, that might gradually ruin my saves. For the first time ever, I could not meet Barbas this time. Could be some influence there.
  2. Hello, I am on 1500 mods/700 plugin build, it was working fine until last Friday. When I wake up Saturday and continue play from Breeze home, all in sudden I get 10,000 of script stack in my auto-save when I get out of the home. Game is then crashed when get out of Whiterun. I spent 1 whole week to figuring out what is happening, still no luck. Noticed that bloat is happening on the cell change, when I drop DynDoLOD it gets much better, but still few thousands of script stacks. Started new game with DynDoLOD, still few thousands of stacks. When I open the save in re-saver, there is actually a few thousand of null scripts are running. ---------------------------------------------------------------------------------------------------ACTIVESCRIPT Attachment ID: null Attachment element: None This thread doesn't seem to be attached to an instance. No owner was identified. ID: 0000c9cb Type: 00 Version: 0.1 Unknown (var): NULL Flag: 00000000 Unknown1 (byte): 00 Unknown2 (int): 00000000 Unknown3 (byte): 00 FragmentData (struct): null Unknown5 (byte): absent--------------------------------------------------------------------------------------------------- Very strange thing is, even when I get back to the old build (I am keeping some of the whole Skyrim folders, includes MO, DynDoLOD and everything), same thing is still happening out there. Those builds/saves were working completely fine back then. Anyone here having same kind of issue? any thoughts?
  3. Dear modders, This is my first ever post. I am trying to customize Serana in SSE, which is managed by AFT. I am using BijinAIO but I prefer her appearance of Serana of Volkihar better, then overriding her by that mod. BijinAIO's Serana(which is Seranaholic 1.6) uses Summon Gargoyle and Bats teleport, and they are really satisfying. But Serana of Volkihar overrides her ability/spells too, which are only weak ice spike, lightning and drain. Could anyone please advice me what is the best way to make her use those abilities while keep her appearance? Should I use AFT's tweak commands, command lines or CK or any other mods?
  4. Thankyou SO much for leaving your fix up. I've been tearing my hair out over this problem. This totally worked for me. I had the same deal, uninstalled ENB and my game had massive FPS drop doing the battle for whiterun on one character and Solitude on my other character. Thanks again :D Nice man, im rly glad u got it going cuz i too went bald figuring all this out and came across multiple ppl having this problem, glad i was able to help ya :smile: Awesome stuff, thanks so much to leave this post!
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