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Deephazard

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Posts posted by Deephazard

  1. I've fiddling around with the Dragon Age Toolset and I'm trying to add my own custom static model to be used as a tile (such as a floor or a wall)

     

    I've exported a mesh in the correct file format and put it in the override folder. However, it does not appear in the pallette window.

     

    I know I am definitely missing something, but there are no tutorials on adding a static model.

     

    Can somebody help? It's driving me crazy.

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