Thank you for your responses :blush: I understand that not every interceptor is supposed to be shot down; im completely okay with this. I just find it slightly out of wack that 5 interceptors cannot down a medium scout. Ive tried about 20 reloads in a row, and all 20 times they failed to shoot down it. lol. Towards the end of this session I did not even try to save the birds, just let them shoot until they died or ran out of the 9.5 second timer. In this particular scenario, there is two large scouts up. I understand that I cannot kill both and as stated before I'm cool with this. However not being able to even down ONE with 5 interceptors 20 times in a row, in my humble opinion, is not the best design. It is possible that I managed to strike hard on the unlucky end of the RNG spectrum, but in order to save my self some time and annoyance, i'd like to chance change the hit chance on avalanche or even stringray missiles to be higher--40% baseline to say 55% or 60%. Anyway I thought I had located the appropriate hex location using UE Explorer. I went to the location that I had identified and changed the hex value from 40% to 60% for testing (3C). After saving this ( I used notepad ++ with a hex plugin ) the UE explorer did not recognize the change, nor did the game. So obviously I did not do something right. This is the help I am after; I appreciate each persons opinion, but to make the game more entertaining for me I'd like to affect this change. I'm not asking to be spoon fed, but looking for someone more experienced, to give me any ideas on why it did not work. Thank you for reading, and I'll stop typing as this is threatening to become a giant wall of text, if it isn't already. Edit: spelling.