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Shanannigan

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Posts posted by Shanannigan

  1. For realistic damage I use a combination of Locational Damage and Deadly Combat. It makes it so combat is a lot faster, since getting hit in the neck with an axe will likely kill you, and things like arrow headshots are active..

     

    Open Cities removes the loading when entering or exiting cities. I'm not a modder, but I'm pretty sure that making everything one cell is impossible, especially while preserving compatability.

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