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Posts
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Everything posted by buali
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Hi everyone! Do you happen to know if there is a way to hook a platform to 2 platform helpers? I need this to have a long elevator that can travel a very long distance (changin the size is not enough for me) Thanks a lot for taking your time to read!
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Sometimes I duplicate the xMarkers and the items, is that what causes it?
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Sometimes I duplicate the xMarkers and the items, is that what causes it? (Didnt mean to spam, just my bad internet made me press the post button many times)
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Ive solved it by copying all the stuff to other esp, thanks anyways!
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Whenever I place a XMarkerHeading for some reason a lot of random stuff teleports to its location. Is this a known bug? Or just my game? Or am I doing something wrong? Thanks for your time!
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Nexus Mods Giveaway #15 - £35 (~$50) Steam Gift Card
buali replied to Pickysaurus's topic in Site Updates
West virginia here I come! Oh wait -
Found a solution! If the scenary is a static group it works like a charm Thank you very much for your help and patience!
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Yes, it looks like MoveTo doesn't work with static objects. And TranslateToRef only works with statics, so I guess it needs a workaround, gonna keep tinkering with it
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The debug notifications appear perfectly, it looks like the move command doesn't trigger
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Thanks for the quick response! For some reason the scenary moves to the endpoint but stays there, am I doing something wrong?
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I'm trying to make a scenary scroll to give the illusion of moving (I'm very new to scripting as you can see) I managed to get the scenary moving: Scriptname ScenaryLoop extends ObjectReference Const Conditional ObjectReference Property StartPoint Auto Const ObjectReference Property Scenary Auto Const ObjectReference Property EndPoint Auto Const Event OnActivate(ObjectReference akActionRef) while (game.getplayer() == true) Scenary.TranslateToRef(EndPoint, 100) Endwhile EndEvent But can't figure ou how to make the scenary reset to it's original position and repeat the loop. Thank you a lot for your time!
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anything you want.
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Oh okay, thanks anyways!
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Anyone knows how to make an item execute a console command like tcl when used or equiped? Thanks for your time!