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ashpt

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Everything posted by ashpt

  1. Hi All. Is it possible someone could create/port the outfit from Ghost Recon Future soldier? Would love to combine that with FCOM or Gun for hire mod. I've been itching to have that outfit for months. Thanks!
  2. Thanks for the quick response. The script is working like a charm! The only problem I have now is that it only fires once. I would like for it to trigger every time the target is killed. Any Ideas on that one? Thanks again, you've been a great help.
  3. Hi folks! I was hoping to get some help on a mod i'm working on. I would like to have an npc resurrect (as hostile) every time it is killed. So far I have only managed to make an npc resurrect Once (Similar to the skeletons of Dark Souls) but unfortunately if it is killed a second time, It remains dead. The effect is applied through a perk entry (Apply Combat hit spell) This is the script i'm currently using: (Copied from the Soul tear magic effect "DLC01_SoulTearWaitForDeathFX") I have tried playing around with the "IsReanimatedAlready" lines but to no avail. So, Two things I'd like to know and have help with is:1. How would I make the target resurrect every time it is killed.2. How would I increase the wait time before it is resurrected (Right now they reanimate immediately after being killed. I would like to extend this time to about 10-15 seconds) Thanks for your help folks! UPDATE: Applied the script which dylbill suggested directly to a draugr actor using the "dunReanimateSelf" spell and it works. The draugr reanimated itself and began attacking me once more. Just need to figure out a way for the script to repeat itself. Update 2: Cracked it! After a couple of hours of tweaking I have found that all I needed to do was change the "OnDeath" Event to "OnDying" and Voila. Dylbill, I can't thank you enough!
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