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Kifyi

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Everything posted by Kifyi

  1. As is, their tail animations are worse than in Oblivion. I'd make one myself but I don't know how to alter animations, and don't know/have the tools. It's the main reason I never played a khajiit in Skyrim, even though they're really interesting. It strikes me as odd that the animation for one of the primary races is so poorly done, yet the tail animation for the werewolf run cycle is gorgeous. Bethesda mis-allocates their attention, I swear. XD If there's already a mod for this, then please post it, cause I've looked but haven't found anything. :/
  2. I was fighting Cazadors and Boone was poisoned. I gave him a stimpak and it said that he had 341 HP of I think like 308. Point is it was more than his max. When I left the menu he just fell over dead. I reloaded, thinking it was just a glitch, and he was was low on health, at which point I gave him a stimpak, 341 of x HP, and he fell over dead... again.... Is there like a reaction to Cazador poison that makes stimpaks kill you that I am completely unaware of, or is this a really bizarre bug?
  3. I'm having this problem too. And I even tried manually adding the hair, but for some reason, the mod ejects the hair files every time I add them, and I know I save the ESP.
  4. Okay, I reloaded CS and it's saying those hairstyles aren't in the list for the Moonshadow elves, even though I know I saved it, that's proven by the Mystic elves having their backwards eye options, lol. Now, re-adding the hairstyles, I reloaded the game again, after saving, and still the hairstyles don't show up. They're checked as playable and stuff. I don't understand.
  5. I have two custom races in my mod list, the Mystic Elves and the Moonshadow Elves. I wanted to give the hairstyles that I like from one race, to the other, and the eyes that I like, from one race, to the other. I did this in the CS, I read the wiki on how to do so, and then I loaded the game to see if it would work. The eyes, as I had guessed would happen, are backwards in the socket, which I've seen before, but don't know how to fix. And the hair just DIDN'T show up at all. This is the first time I've messed with hair and eyes and other various parts. I'll continue messing with it to see if I find the problem, if I do, I'll post back. If not, please tell me what I'm doing wrong. :(
  6. I have a lot of mods ... Which may be the problem by itself, (is probably more than likely, actually.) but I never really had a big problem with it before. Oblivion.esm Cobl Main.esm MD_Saddle_Master.esm Oscuro's_Oblivion_Overhaul.esm _Ren_BeautyPack_full.esp Cobl Glue.esp Cobl Si.esp Cobl Tweaks.esp MaleBodyReplacerV4.esp DLCOrrery.esp DLCFrostcrag.esp DLCThievesDen.esp DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp Knights.esp Harvest [Flora].esp DLCBattlehornCastle.esp 1SB_NightWeaveOutfit.esp xulTheHeath.esp AnvilBayExpansion.esp Living Economy.esp Harvest [Flora] - Shivering Isles.esp Living Economy - Items.esp Harvest [Flora] - DLCFrostcrag.esp Harvest [Flora] - DLCVileLair.esp Oscuro's_Oblivion_Overhaul.esp OOO-Map_Markers_Stock.esp OOO-Water_Weeds.esp BCChorrol-ChorrolHinterland fix.esp xulRollingHills_EV.esp RTFemaleReplacerV12.esp xulRollingHills_EV_withoutWheat.esp Stormcaller's Horse Overhaul Vanilla Version.esp DLCHorseArmor.esp xulCloudtopMountains.esp xulAncientYews.esp xulArriusCreek.esp xulPatch_AY_AC.esp xulChorrolHinterland.esp xulRiverEthe.esp To Feed an Empire - Wickmere Farm.esp Horse Dreamland.esp xulFallenleafEverglade.esp xulBeachesOfCyrodiilLostCoast.esp MD Saddlebags v3.0.esp Natural_Weather_HDR_with_darker_Nights_by_Max_Tael.esp Natural_Vegetation_200%_by_Max_Tael.esp Brighter_Torches.esp Natural_Weather_HDR_by_Max_Tael.esp Natural_Habitat_by_Max_Tael.esp Natural_Weather_with_darker_Nights_by_Max_Tael.esp Natural_Weather_by_Max_Tael.esp xulColovianHighlands_EV.esp Natural_Vegetation_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp Vaernlor Manor.esp Slof's Epona.esp MountainShackR121.esp Moonshadow Elves - NoSc.esp
  7. I've modded Oblivion quite a bit, and often would run into a situation where I'd need to troubleshoot things, and most often I can figure out what's going on. I recently downloaded some mods that were entirely unrelated to each other, well when I installed and tried to run Oblivion, it closed as soon as the EXE launched. So I turned them off one at a time and came to realize that if ANY of the new mods were active (I have many more from before these) it would close. I downloaded an additional, entirely separate mod, and the same thing happens. I tried using the OBSE and that didn't change anything either. If I turn them all off, it works fine, like nothing happened. If anyone has any ideas, please let me know. I like modding. lol.
  8. I have Windows XP OS, GT9500 Nvidia graphics card, dual core processor (don't remember the speed). It's a fairly new computer. Nothing is over heating, I've checked :/ I have FOSE and FOMM both installed. I have The Pitt, Brotherhood of Steel, Operation Anchorage and Point Lookout. The problems didn't come when I installed them. I have the fake live dll active.
  9. Was the entire entry that it gave me. Additionally, I just now had another CTD that turned up the error "c0000005" The full Event Viewer log was "The application, C:\Program Files\Bethesda Softworks\Fallout 3\Fallout3.exe, generated an application error The error occurred on 03/11/2010 @ 12:27:39.000 The exception generated was c0000005 at address 00AAB44E (Fallout3)"
  10. Faulting application fallout3.exe, version 1.7.0.3, faulting module fallout3.exe, version 1.7.0.3, fault address 0x006ab44e. Was the entire entry that it gave me.
  11. 0x006ab44e That was the error number that the Event Viewer picked up. I don't know what it means. But I got it right after a crash to desktop on Fallout 3. I pasted into the search engine and I got nothing. No results whatsoever. Does anyone around know how to figure this out? I have fixed many of my crashes with various solutions I've found online, but it's astounding how many cause the CTD. Any help would be appreciated.
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