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Alerios

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Posts posted by Alerios

  1. Also, (I don't know if you are on pc or other) you can spawn npc settler by doing : "player.placeatme 00020593", after that, you have to recruit them by sending them to your settlement, you can kill the one you don't want.. :laugh:

     

    At some point, your settlement reach a "barrier" where you canno't send more settler to this one, so no future settler will spawn at this settlement.

  2. You've got the same problem as mine. One thing to do is to find the "Appmanifest" who's related to SSE, I think it's "appmanifest_489830" in the Steam library and copy/past him when Steam want to download again your SSE. Shut off steam, copy the old one (the one that you've copied when Steam don't want to re-download SSE) and paste him in the library, reload steam and your problem should be off.

     

    I do the same with my heavily modded, Fallout 4, NV, Skyrim and SSE when the error comes.

  3. Just a detail : Concerning mod quest, the Beyond Skyrim Project will be (when the time comes) full released only on SSE (due to stability and the x64 bits) in contrary to Oldrim. It's (for my point of view) a big point about switching to SSE. Imagine the new possibilites about having Cyrodill as a map for some new mods or High Rock, Black Marsh, Morrowind, Hammerfell, Elsweyr, Atmora, Roscrea. There is actually more than 50K+ mods (approximately) only for the map of Skyrim, it could be endless.

  4. Ahah the first time I saw your title and your pseudo I was saying "Oh no, Jimmy is gonna to make the children actually full time working like slaves !" :laugh:

  5. What did you mean by "searching it" ? Searching the id ? If it's that, run the CK, find your sword, it should be like "DLC2BloodskalbladeDUPLICATE001", you will find the new id on the right in the window ;)

  6. So you finally treated the .nif files with Nif Optimizer or another program ?

     

    I'm glad that you managed to resolve your issue by yourself.

     

    Yeah, I really wonder what I will understand when I will pass the 78th anniversary ahah

     

    My Apologies for my "not-so-noble-soul" words, I was easily irritable this day, too much "lazy people" these days.

  7. Do it yourself Dogrules23, it's not difficult, go in "SSE/Data/Textures/Architecture" and found what .dds change a shack wall, I suppose it's in the "farmhouse" section.

     

    Personally, I prefer this texture.. :laugh:

  8. "English is not my language so I am not even going to try to learn Creation Kit."

     

    I don't like this phrase, it's like if you said "I'm to lazy to do this very simple thing so I'm waiting for a "noble-soul" to do this."

     

    If you can read what he said you can easily done what you want with the Nif Optimizer, it's like 2 sec : Clicking on the .exe, browsing the path of your meshes and clicking on the "optimize" button

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