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skulleris

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Everything posted by skulleris

  1. If i was doing i'd just make a Skeleton or a basic draugr with player's animations. And simply add a spell that would change you into your earlier human form for XX amount of time. Though i'd probably go for the Skeleton, because there's already a mod that makes beast race skeletons (for the khajiit and argonians), of course i'd need the mod creators permission. But that's just my opinion, which is probably wrong and don't make sense, because i don't know anything 'bout modding (apart from basic reskinning)
  2. http://25.media.tumblr.com/tumblr_lkpd47Mtqg1qaqlyro1_1280.jpg http://cdn.memegenerator.net/instances/400x/25263499.jpg
  3. http://t.qkme.me/3q0us5.jpg
  4. http://troll.me/images/ancient-aliens-guy/im-not-saying-it-was-aliens-but-it-was-aliens.jpg
  5. I know right? :psyduck:
  6. http://www.youtube.com/watch?v=YKss2uYpih8
  7. Oh, sorry i misunderstood you then :confused:
  8. The OP did say that retextures and remodelling is beyond his skills, but hopefully someone will help him out with that, along with giving the Lich a unique model
  9. I know but it was just and idea and the draugr seem to be able to do :armscrossed: See, even draugr download mods! :D Or maybe they're playing morrowind which had a spell "levitate"
  10. Dude, i'm pretty sure there are mods that allow you to fly already, just go to youtube, search for it. I don't think that only because you're a lich you instantly learn how to fly :psyduck:
  11. Just wanted to put this here http://25.media.tumblr.com/tumblr_m4y626H4AH1ql55zvo1_500.jpg Why do i keep checking this thread every half an hour is beyond me.
  12. Werewolves still age. Vampires don't age cause they're undead.
  13. It does kind of make me sad that, from what i understand, your liches will look just like ordinary people. I mean, that's kind of the point of becoming a lich, not some stat boosts (although i do like me some stats) but the look, the look of a rotting corpse (preferably with a bare skull), even a basic draugr would be great! But that could just be my appearance-whoring coming out :confused: Still, i can't wait for this mod. :psyduck:
  14. Honestly i find it really annoying when you're playing like a Spellblade/necromancer kind of guy, who took the Decapitation perk for the 25% increase in power attack damage and got f*cking screwd over because if i decapitated some guy, i couldn't raise him to help me fight :confused:
  15. You can try it on Hogvir, in Solitude, the guy that gets his head chopped off by the Executioner. Decapitated corpses "Resist" reanimation :psyduck:
  16. I don't know it kind of bothers my that i'm unable to raise corpses without their heads, i mean that would be awesome! Atleast they wouldn't moan all the time, maybe gurgle but not moan, So yeah, if anyone would make that (if that's EVEN POSSIBLE) would be pretty epic Mostly because you could summon headless zombies in Oblivion, i don't understand why i can't raise headless zombies here. It's annoying when you're playing a necromancer who likes flinging an axe all over the place and decapitating people!
  17. Well, in D&D there were liches of good alignment like the Baelnorn - the elven liches. It's from wikipedia :D And well, destroying Alduin and saving the whole world is kind of a "important quest" or a "noble cause" for sure! Don't you agree?
  18. I'm pretty sure "Demilich" is called a Nether Lich in Elder scrolls.
  19. I hoped for it to be buildable, but i guess it's too much work :confused:
  20. Well, talking about Ancient liches with multiple phylacteries, i always thought that multiple ones are like replacements, for example, the body gets destroyed, the "Active" phylactery damaged, so the liches soul goes from the damaged one to another phylactery, so creating multiple ones, would be something like "1-ups" :D But that's just my take on it, its probably not like that :psyduck:
  21. Yes they do... I have an argonian character, he doesn't clench his fists, instead he claws people (except in kill moves)
  22. You're not allowed to bump threads.
  23. I'm pretty sure all items in the house have preset locations and they can't be moved :psyduck:
  24. Oh, i didn't think it was that tedious. I completely understand if no one will do that, but it still would be kind of awesome :psyduck:
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