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C4B0S3

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  1. Hey all, I've read in multiple places that the scope on the Wattz laser rifle from PN (taken from CFW) does not properly equip. I tried it myself and sure enough, the AEP scope does not work for it. Has anyone found a fix for this or, failing that, does anyone know how I might remedy the situation myself in the GECK?
  2. Ironsights adds the laser sight to the 10mm pistol, in addition to adding sights to other weapons, such as the laser pistol.
  3. Alrighty guys, here's the deal. I am looking for a good house mod. Currently I'm using Underground Hideout because of the armory (the stocked shelves of ammo, the weapon walls, the T-51 stand). Now that I have Feng Shui, I no longer need the weapon wall. So, now I am looking for a good house mod. Preferrably with some sort of armory that I can line the walls of, and (this is a stretch) I would LOVE a similiar ammo self mechanic to the one in the Underground Hideout. I love the underground hideout, but the walls can only display certain weapons in a certain order, and the 30 mannequins annihilate my framerate. Thanks. P.S. I would use the search, but I feel like getting live feedback from people would serve y purposes better. P.S.S. Any mods that just expand the megaton/tenpenny house are out. I don't want to ever set foot in either of those houses again.
  4. I think you mark a location by using your radio and going to move markers. Then, when its set, you can fly there. I think. Never experimented much with it.
  5. Sorry for the self-bump but seriously no replies in two days?
  6. Don't be so hard on yourself. What you're talking about is fairly rudimentary to do in the GECK. Just load up the Enclave Commander plugin and edit the leveled lists for the soldiers to include Riley's Rangers Combat Armor and whatever weapons you want.
  7. Okay guys, here's the deal. I LOVED BoS DX. Then I found some outcasts, and their armors are all messed up. So i get Outcast DX and Enclave DX. Then I find some enclave, and the chestpiece and the boots for both enclave and tesla armors are glowing white and/or red (i think maybe a mostly hidden exclamation point?). So. How to fix? Is problem with other mods? Help greatly appreciated. And issue two. I got Calibr. And it's awesome. Except- super mutants, raiders, etc. keep spawning with the rangemaster (.223 or whatevs) and a bunch of .32 ammunition, making their guns useless, or AR's with 5.56 as opposed to the now req'd 5mm. Now, I know how to fix this, im just reluctant to put in the effort. Does anybody know if there's a fix short of uninstalling Calibr? Cause I'd really rather not lose my CFW mod too... Thanks for the help guys! Mod load order is: Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CALIBR.esm CFWREnergyWeaponsv2.esm CFWRv2.esm EnclaveCommander-OA-Pitt-Steel.esm EVE.esp CFWR-EVE.esp BoS_FOOKedition_Armor.esp COL Enclave VER2.esp 3EFdrg.esp CALIBRxMerchant.esp NAPA.esp Outcast DX.esp GaussCompleteBeta.esp MiniHideout.esp UndergroundHideout.esp
  8. All Liberty Prime needs is to be able to transform into a vertibird and then O-Prime ain't got jack. EDIT Well, DUH, but Megatron can turn himself into a GIANT FREAKING GUN
  9. EDIT: Whoopsies, havent been here for a while, forgot about modification troubleshooting. I'll just post it there. DISREGARD! Okay guys, here's the deal. I LOVED BoS DX. Then I found some outcasts, and their armors are all messed up. So i get Outcast DX and Enclave DX. Then I find some enclave, and the chestpiece and the boots for both enclave and tesla armors are glowing white and/or red (i think maybe a mostly hidden exclamation point?). So. How to fix? Is problem with other mods? Help greatly appreciated. And issue two. I got Calibr. And it's awesome. Except- super mutants, raiders, etc. keep spawning with the rangemaster (.223 or whatevs) and a bunch of .32 ammunition, making their guns useless, or AR's with 5.56 as opposed to the now req'd 5mm. Now, I know how to fix this, im just reluctant to put in the effort. Does anybody know if there's a fix short of uninstalling Calibr? Cause I'd really rather not lose my CFW mod too... Thanks for the help guys! Mod load order is: Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CALIBR.esm CFWREnergyWeaponsv2.esm CFWRv2.esm EnclaveCommander-OA-Pitt-Steel.esm EVE.esp CFWR-EVE.esp BoS_FOOKedition_Armor.esp COL Enclave VER2.esp 3EFdrg.esp CALIBRxMerchant.esp NAPA.esp Outcast DX.esp GaussCompleteBeta.esp MiniHideout.esp UndergroundHideout.esp
  10. This has been stated gratuitously. Please read the entire thread before posting things like this. (God knows I did... wasted most of my saturday XP)
  11. Yeah, having this problem too, any other solutions? I HATE going through the Vault.
  12. Hey guys I know this has been posted before, and I know the alleged fix, however, this will not work for me, as detailed below. My vertibird in Enclave Commander just exploded. I cannot get inside anymore, when I summon it there are just vertibird pieces where i put the landing pad. Also my command key doesn't work. Reload w/o Enclave then load it, right? Wrong. I'm using my vertibird as my house, and, as such, ALL MY GEAR is in the container. How to get it out?
  13. Hey everyone, Got this one from google images. I have a suspicion that it might be several mods, what is it/are they? http://loyalkng.com/wp-content/uploads/200...-1233613499.jpg
  14. Alright, I found the script for the field. It pretty much just makes the field and the collision mesh go away. However, I can't figure out how to make MY terminal deactivate MY stasis field. Just FYI, the script is FortCArmorStasisFieldREF.disable FortCArmorStasisFieldColREF.disable
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