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CaptainWorf2000

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  1. I spawned a creature using the console (I don't want to say which creature, it could potentially be a spoiler for those who haven't gotten that far in the game yet), and used the TC command to take control of the creature. Everything works fine but when I walk too far when I'm playing as the creature, the landscape won't load, (and the creature disappears.) I guess I'm hoping for a way to fix this, using console commands, etc. Or even, when the GECK comes out, would anyone know a script that would allow the landscape to load, when walking as the creature, that still allows me to play as the creature. Thanks for your input, I'm looking forward to seeing if anyone has some suggestions!
  2. Hello, is there a way to import models into the creation kit on a massive scale without having to load the model up every time you want to use the model?.
  3. When i go to preview or view a model or item in the creation kit from other mods i get a red exclamation mark and a can't find model error. Why is this? how do i get the models to show up correctly Thanks for your help!!!
  4. I heard that you cannot edit a master file aka an esm file. Is this true? what can't you edit about these files?. Any help would be great thanks
  5. Hello...when i use geck and click on the dialouge tree geck crashes. I was just wondering how to fix this problem on windows 7. I already tried to use CFF explorer to fix this problem. Any help would be great!!! Thanks for your replies
  6. The 'Companion Share and Recruit' mod has an issue with recruiting NPC's that don't have a real name, such as the NCR trooper, because the NPC is from a leveled list and apparently when you change cells they recalculate inventory and AI, removing all the flags that CSR uses. (For more info. on this, see Page 3, Post #26 on this weblink: http://forums.nexusmods.com/index.php?/topic/394326-companion-share-and-recruit-new-vegas/page-3) Does anyone know if the mod 'Endless Warfare' has this issue as well? I am also interested in an explanation as to why it would or wouldn't have the same issue as The Companion Share mod. One thing worth noting is that as far as I know, the Companion Sharing Recruit mod requires you to walk up to NPC's, talk to them, recruit them, while Endless Warfare mod spawns enemies from leveled lists. Thanks for any replies!
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