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Samuhell666

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Everything posted by Samuhell666

  1. Thanks for the info, I don't honestly know how to apply it however unfortunately
  2. As maybe an extension of this maybe create a small chance of warhammers also knocking enemies backwards. not flying but more a fall backwards to show the person being hit reeling from being struck hard
  3. Hi all, This is my first time requesting anything but I thought I'd give it a go. To me it always seemed odd that large creatures such as giants and especially dwemer centurions could hit you and all you would do is stumble backwards. From my experiences in various reenactment and competition fighting even a small person can floor you if they catch you right, so what I'm asking for is the big enemies like centurions have a ragdoll effect attached to their attacks so that you actually have to dodge them or else they are going to send you flying. Thanks in advance
  4. No need to be rude! I'm pretty sure looking at the Winterhold armour that it has scale on it whereas the markarth variant has quilted padding google it and you will probably see that and agree with me. Scale is considered quite amazing but not as a head on defense but more of a deflective armour, as an experienced re-enactor having done roman-15th century periods and having fought in lamellar, scale, plate, leather, padding and various other forms of armour I do believe that I'm not an idiot but quite knowledgeable on the subject, whilst curing leathers is not something I'm too knowledgeable about surely it could be applied to any style of armour. I'm not against Lamellar, in fact I wouldn't mind seeing it in game but I was simply suggesting another style of armour instead an armour that (partially) appears in games. I admit the leather armour in game has major flaws but its a fantasy game and therefore not the end of the world if it doesn't 100% work in real life, hey I even suggested replacing it myself. This is a forum, an area we can discuss mods and mods we would like to see that's all I did was provide a little discussion which consequently pushed this thread to the first page
  5. Lamellar is horrible!!! surely leather scale that can be seen on the cuirass of guards would fit better into the game and to be honest the vanilla leather is not too bad as a deflective piece of armour, also leather scale would look better
  6. Honestly the swing animations aren't too terrible (they ain't great), but don't think any modder is going to touch animations mainly because of how difficult it can be. Dual wielding however is a very viable concept within the real world due to how much flexibility it gives a fighter, personally I use dual-wielding within reenactment all the time due to how fun it can be and guess what you can even parry when dual-wielding
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