I've been working on a simple script of moving the Player Character after dialogue for 2 weeks, but there seems to be no way to do this.
METHOD 1:
- For example: I created a script that goes as follows:
- Additionally, went to properties, selected "ActorBase" and selected "Player"
Second property: went to "Object Reference" and selected "XMarker"
- Went Back to "Scenes" found the NPC response, clicked "Run Fragment" dropped down to use "AH_MoveToScript" and saved
- Loaded game, spoke to NPC
RESULT: NOTHING HAPPENS
METHOD 2:
- Used the same script above
- Went to "Scripts"
- Opened "Phase 3"
- Tabbed "Run Fragment" and dropped down to "AH_MoveToScript"
RESULT: NOTHING HAPPENS
METHOD 3:
- Opened NPC's response text
- Clicked "Run Fragment" (on End)
- Typed: Player.MoveTo(XMarker)
- Click "Properties"
- Add "ActorBased" and typed/scrolled to "Player"
- Add another Property as "ObjectReference" > "Selected Reference in window"
- Go to save/compile, and receive the following error:
RESULT: DOES NOT WORK
*Conclusion: What is the point of giving these options, selecting properties and etc if none of them work or do anything in the game? What is going wrong? Is there a step-by-step tutorial on how to fix this? Does anyone in the modding community know about how to do this and would be willing to share (dummy proof, step by step, literally). I just don't get it and get a headache everytime I mess with it. It just doesn't make sense to me why it will not work.