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OcularDissonance

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  1. Okay so i wanna follow up cybernetic dawn with something simple, I just started editing meshes and have been messing with retexturing and editing the t-800 mesh that arrived on nexus a while ago, I did CD with mostly retexturing, I am totally noob at scripting and I need help knowing what type of scipts I need. The plan is for "Stainless Steel Afternoon" (working title) To have one terminator relentlessly following the player throughout the wasteland. Once you pick up an item, I want it to trigger the arnold NPC to track and find the player and just start blasting when he see's it. Then on a death with no dismemberment I want another more damaged version of the npc to track and hunt down the player where ever he may be, maybe it waits a few in game days before it sets out. And this happens maybe 4-5 times before its just a hobbled and damaged skeleton that is un-killable but trapable, crawling after the player forever. This will leave room for me to plan outa continuation quest at a later date, when you finally kill the terminator it can lead to next chapter. Ideally somone would make an esp for me and I'd just add sound files and meshes and we share credit or whatevs but if someone could alternatively guide me to how I might accomplish this mod I'd be happy. Thanx! OCD
  2. Okay so I stick pretty much to just re texturing cuz every time I try to mesh edit I get a headache. I have the latest updates of all the tools, I exported this mesh from blender into a nif file with a parented skeleton then copied nitristripesdata from the new mesh onto an old mesh. I'm not sure what else I'm supposed to do cuz obviously I'm doing something wrong http://img689.imageshack.us/img689/8914/fallout3201004150415158.jpg any suggestions would be much appreciated, thanx, OCD
  3. So I've been trying to make some custom companions but whenever I add the GREETING topic and then add the condition , "MYNPC == 1.0 " then save it in the Geck it adds the Topic GREETING to a bunch of random NPCs so that when I talk to them in game, the first dialogue option is GREETING and this also makes it so some NPCS' can't exit dialogue. I'm not sure what I'm doing wrong. anyone have any ideas?
  4. Man I loved playing CP2020 and I always felt the wasteland needed more neon, want to use my Cyborgs? http://www.fallout3nexus.com/downloads/file.php?id=5365 I know they don't really fit but damn what Cyberscape doesn't need cyborgs?
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