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Posts
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Everything posted by okokokok
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LE A port of the armor that Cedric wears, from Witcher 2
okokokok posted a topic in Skyrim's Mod Ideas
Don't know if other elven characters also wear this armor piece but the npc Cedric wears it atleast. http://images3.wikia.nocookie.net/__cb20110529031425/witcher/images/d/db/Tw2_journal_Cedric.png This armor ^ -
Hi, I started Project Warhammers I invite everyone to make a warhammer for my project! Or if you already have made a warhammer at some point but not released it to the nexus I invite you to add it to the collection of warhammers that is Project Warhammers. Thanks have fun!
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A mod that has the same functionality as a fateweaver in Kingdoms of Amalur. Just a total respec, keeping your level, giving you your perk points back and setting your skill levels back to the race default, giving you the opportunity to re-set your skills. so yeah basically fateweaving.
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Is there a respec mod out that completely resets the character? only character level intact. Like going to the fateweaver in Kingdoms of Amalur.
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With CK this shouldn't be hard at all.
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Triss armor is a direct port from witcher 2. Nobody has a problem with that.
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Making Yourself (Yah, as in real life) as a Follower
okokokok replied to NeighborlyNinja's topic in Skyrim's Skyrim LE
audacity for the audio, ck for the rest. Audacity is pretty intuitive and simple, best of all, its free. -
Nice, i smell a druid mod coming
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No, its possible to port armors from oblivion. Oblivion Skeleton in Skyrim Pose Just to start you off. Cheers.
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good idea i would also like to know if this is possible.
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For some reason this made me laugh hysterically when i read it. Thank you for analyzing my post in depth. Your review was most entertaining. what ever show you got from my post, yours was better. xDDD Do it and you'll know why the straw breaks the camels back. Its a hugh f***ing straw.... ------------------- Honestly when i posted this i was pretty inebriated. And thus may have over reacted just a little. But the essence is true, skyrim was a let down because it's incomplete. They know that, you know that and I know that. And YES GOD DAMN IT I WANT TO PLAY THE LUTE! and i want epic bard powers to ensnare creatures and play lullabys for the enemy so they sleep during combat.
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The Good: No lollygagin' xD gets me every time!
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Ok so I'm, 150 hours into the game, It had it's ups and than it had is downs. 150 hours of game play is good for any game bugs not withstanding. The basic principles behind the gameplay is perfect, absolutely. But as i said the game has its ups and downs. After 150 hours I decide to give the bards college a try. And after doing all the quests in bards college i feel its my obligation to say, WHAT ... THA ... f***....... what the f*** BETHESDA!??!?! This is the straw that broke the camels back! What was the point of the bards college? I'm seriously so pissed about this. Is there nothing going on here? Is this some kind of unfinished faction? what am i really looking at here? Was the release date to tight for you Bethesda? I demand an explanation for this, this, this....s***! That's what it is; Pure crap!! I usually call my self a "casual gamer" I like immersion but game mechanics is the most important. Game mechanics are fine, the bugs that exist in that area are already pointed out by other people. I'm not complaining about those. But it fills me with tears and emotions when I see this incomplete game. It is like looking upon an aborted fetus. A baby, perversely release upon the world before it was really ready. Bethesda pulled me out of my game-world in the most violent fashion today. I can no longer say I love Skyrim, because those who made it did not design it with love. We have something here that appears to be a whole faction to be explored, when it in reality is a dead-end going nowhere. Skyrim, for all intents and purposes is an alpha. Yeah I said it, A god-damn alpha! They did NOT deliver the proper game mechanics that was promised, NOR did they deliver the immersion part. Dead ends like this makes me cry. I know you guys also cry, because this was a big deal for you as well. I know that games from Bethesda are notorious for this kind of horseshit, but tell me, after purchasing and playing Skyrim, Could you seriously look me in the eye and tell me: "I am not disappointed" ? cus i sure as hell am.
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Hi all! Been sitting in my room for hours on end making this thing. So i figured id take a break so i could show you what I've been doing lately. http://s7.postimage.org/t6naybaif/Odin_v2_Render.jpg http://s7.postimage.org/n89ho2rjr/Odin_v2_Render2.jpg BEHOLD! The blade fashioned from the remains of dragons! :D Yeah so when i first started making this 2 years ago it was meant to be part of a series of mods for oblivion, but it didn't go anywhere. So i remade the model and retextured it. Im almost done with it, all i really need to do is import it into Skyrim the proper way. which I really have no idea how to do... I know a lot of people plan on making dragon swords, and a bunch of them will look great I'm sure. This is my 2 cents. Tell me what you think!
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lol i have no idea how one would go about doing that. but i agree, i would be awesome!
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+1 i would also like the answer to this question
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This has totally bothered me as well, especially the guards in the imperial city!
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Oblivion vanity mod for appearance only
okokokok replied to xadriel's topic in Oblivion's Discussion
That is genius. I have no idea how you would go about doing it, but that my friend is genius. -
hi! would someone here be interested in helping me by receiving a 3d model? I need to export a 3d model in max with a skin modifier attached, but every time i try to export, the exporter and 3ds max crashes. I have prepared a .obj and I'm ready to send to whoever would care to attach a skin modifier and export as a .nif for me. I know its probably a long shot but I'm stumped on this one. Its only when attaching a skin modifier that it crashes. I'm using 3ds Max 2011 x64 with the most recent niftools package. Thanks!
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sucky thing is that you cant export particle systems if you use 3ds max 2011, like i do. If you know a mod that uses mesh emitters, could you link it? it would be very helpful!
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You should dl Duke Patricks - Combat Archery mod and just combine it with a "death on headshot" mod i don't know of any mod that does that, but i think i can make one if it does not already exist, i scripted a little and it doesn't seem to hard.
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NECRO! I need an answer to this question! http://i708.photobucket.com/albums/ww85/MR_Stickyone/25021necromancer.gif
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Hi, I just wondered if anyone here has had any successes working with particle systems using meshes as emitters. working with nifskope i can't manage to figure it out on my own. I want to use a mesh as a particle emitter. any mods that already achieved this? anyone with any knowledge?
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going back to max 8 nty, doing it manually in nifskope. although not getting the results im looking for. using psysmeshemitter makes cs crash. i dont know why
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I want the same targeting system that you find in fable 3. Aiming in oblivion is to much work.