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Discussion: Will Starfield Have Good Modding Support?
QuickTwist replied to QuickTwist's topic in Starfield's Discussion
Just a thought, but what are the chances that some mod could come out and set in stone what every location is without the auto-generated stuff? Like the game would load once (like the way shaders do) and then, poof! You have your non-auto-generated content! Of course, I have no idea if this is even possible at this point. Just a thought. -
I was watching a video that has over 200K views (released 2 months ago) about rumors about Bethesda and one of the things that the person said is that Starfield is not as easy to mod as other Bethesda main titles (like Skyrim and Fallout 4). This does not make sense to me. Not only is Bethesda coming out with a new version of the creation kit, but it has not even been released yet so we have no idea of its capabilities. Also, it strikes me odd to say that Starfield will not have as good of modding support as these other titles by the simple fact we already have some similar kinds of mods that took a long time to come out with for the other titles (like StarUI compared to SkyUI). But what do you think? Is your experience similar to this person from the video, or is it more in line with my thoughts? BTW, I did not get into Skyrim modding until years after its release so take what I say with a grain of salt. The person from the video says some interesting things, but mostly it just seems like rumor and speculation (with some exceptions in the video). Here's the link: