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barbariank

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  1. Thanks for the tips, even if some of the mods you're talking about aren't active, I managed to play a little longer be desactivate enb_reference.esp but it's starting to crash again, i wonder if i should start over again i had missing script error with crashing when i tryed to load a save after a random crash and enb_reference were in the log I'm really tired of fighting with this game that crash for no particular reason log of last crash
  2. Forgot to tell, i don't use texture replacer, only some that i find horrible and dungeons I only use 1k textures, i use a mod that smooth rock models though
  3. Looks like i crash when approaching riverwood, and as allways my save crash when i try to load it after that (i'm forced to load an older save and reload the last one to continue) Damn this game is a pain
  4. Hello, I'm back with a new case of crash, So i've started a new game because my older save was beyond saving (uninstalled some mods and bam scripts gone wild) This time it's a little different, i still have regular script that goes "Where is this thing, why can't i do that" every second but i guess that normal in a bethesda way My game is crashing on a kindda regular basis as long as i'm in the wild or near a city (most of the time when approaching one) that's what made me think it was memory related maybe I tried sakety load, enb boost, with and without i still crash I still managed to get my crashes from 5 minutes regular to a little longer, but hard to tell as i did a dungeon too here is everything i got from my last play trough My boss log Specs; Windows Windows 7 Ultimate Edition (64-bit) Memory (RAM) 8142 MB CPU Info Intel® Core i7-3820 CPU @ 3.60GHz CPU Speed 3594,8 MHz Sound Card Speakers (Realtek High Definiti | Realtek Digital Output (Realtek | Realtek Digital Output(Optical) | Speakers (USB Audio Device) | Display Adapters NVIDIA GeForce GTX 680 2go
  5. No one answered, hum, maybe i'll go ask somewhere else then
  6. Hello I've been searching for a long time for a replacement of the Daedric armor in skyrim and i've found this mod; http://skyrim.nexusmods.com/mods/17664//? So i've decided to modify the armor for my personnal use and taste and make it a little more feminin The problem is that i use a new plugin to import and export mesh on 3dsmax 2010 It took me some time to find what i was supposed to tik while exporting my mesh, i used a tutorial (but not the one i used to use) i'don't know if the problem is there Anyway, i've modified the armor but i can't use it ingame Equipping it just make the game shut down, So here is the model if someone can help me find what's wrong and maybe tell me how to avoid it i've allraedy modded a lot of armors on skyrim but i've never had this problem, or at least i was able to correct it https://dl.dropboxusercontent.com/u/23333186/daedrictorsof_0.nif this one is the last one i used, nearly anything have been touched https://dl.dropboxusercontent.com/u/23333186/daedrictorsof_0%202.nif This is what's supposed to be the finished mesh Thanks
  7. Skyrim's engine is even worth than on previous games, what a pain I don't know if i'll have the strenght to start again ,as i've made my save not long ago, and without behind perfectly sure that it would correct my crashes what about the skse command that was supposed to help with removed scripts ? I have the burial mounds script, i'll try to modify it even if i don't know what i'm doing, maybe i'll stop this non sense If you try to use a save from 1.9 on 1.8 the game will just crash on load, it's impossible and even if it was it'll be very unstable It's really a shame that every time i start playing several hours later i'm forced to stop Now when i play i've got the reflexe to save ever minutes or two, thanks TES series
  8. Ah! I didn't know PCB worked best in interiors The thing is that i use Cleanmem who's supposed to help me with memory leaks, i might say it helped a little but during civil war i still had a freeze (and some crashes too while quick saving and moving toward the fort i was attacking) i check regularly what the game takes in memory and it rarly goes over 2gig of ram, I don't use anything else than body textures, rock textures and enb, that's all Still those crashes above really looks like memory crashes I've updated the load order to the current state too i really think the crash is related to that script error but i don't know how to correct it For the 1.8 i use originale files (without it steam overlay doesn't work and i want to keep it on)
  9. I've been able to play longer latly by removing some of my mods Even if the game feels easier now it's still more stable But just now i had another crash and i've noticed something in my papyrus log that looks quite weird stack: [ (00032D99)].MQ106BurialMoundScript.OnUpdate() - "MQ106BurialMoundScript.psc" Line ? [05/28/2013 - 03:38:33PM] error: Cannot call IsSameLocation() on a None object, aborting function call Looks like this error is spamming my log here is the full log: https://dl.dropboxusercontent.com/u/23333186/Papyrus.0.log
  10. Oh and i forgot to tell, i rolled back to 1.8 (yes i own the game)
  11. Hello, it's been quite some time now that my skyrim isn't stable, well it was never stable anyway I've tryed a LOT of tutorials found everywhere on the net, crash fix freeze fix and all this things It's not hard, if i don't crash i freeze I don't use texture mods or anything, only ENB with some effects deactivated (ssao and Dof) We'll start with the freezes, My game freeze randomly at completly different place or moment i can freeze reload my save and play without one for 10-20 minutes (or more if i don't crash) A lot of people talk about memory issue so i've installed cleanmem and have yet to use it for a long period of gameplay but that's impossible because of; The crashes, My biggest problem, i crash a lot and for no particular reason, i can crash when i explore, when i loot, when i load a save I sometimes even need to load a save in an interior so i can load a save that is in the wilderness or it'll just crash/load forever i'm trying to remove some mods that i know might conflict but it's still unplayable There is still some mod that i'l try to remove if there is no other solution But i must say, i won't remove some mods because they are just my favorites (i'm looking at you headtracking) I, of course, allways clean my script forlder when removing a mod here is my list of mods; GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 RaceCompatibility.esm=1 Skyrim Project Optimization.esm=1 ArmedttTeeth.esm=1 ClimatesOfTamriel.esm=1 LevelersTower.esm=1 Omegared99-Compilation.esm=1 Skyrim Immersive Creatures.esm=1 SPIKE.esm=1 TERAArmors.esm=1 xazBondageMech.esm=1 ApachiiHair.esm=1 better dynamic snow.esp=1 IceBreakers Improved Reverb.esp=1 bladesfactionfix.esp=1 Dead Body Collision.esp=1 Piratelords Loot Adjustments.esp=1 Skyrim Immersive Creatures - DLC2.esp=1 Skyrim Flora Overhaul.esp=1 Footprints.esp=1 Footprints - Ash.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 skyui.esp=1 DynamicLoot.esp=1 ExtendedVanillaWeapons.esp=1 hothtrooper44_ArmorCompilation.esp=1 TERAArmors.esp=1 TERAArmors - Leveled Lists.esp=1 TERA Weapons.esp=1 calyps-dragonpriestmasks.esp=1 Morrowloot.esp=1 UniqueWeapons.esp=1 Unique Uniques.esp=1 zzALittleSexyApparelReplacer_normal.esp=1 Headtracking.esp=1 Immersive Weapons.esp=1 SkyRealism - Grass.esp=1 terrain bump.esp=1 xvisionchildren.esp=1 YChildren of the Sky.esp=1 ImpeREAL Empire - Unique Cities - Falkreath.esp=1 SoundPropagationOverhaul.esp=1 ClimatesOfTamriel-Sound.esp=1 EnhancedLightsandFX.esp=1 ELFXEnhancer.esp=1 ClimatesOfTamriel-Dawnguard-Patch.esp=1 ClimatesOfTamriel-Nights-Level-3.esp=1 Apocalypse - The Spell Package.esp=1 FNISspells.esp=1 dD-No Spinning Death Animation.esp=1 Skyrim Pose Collection.esp=1 _NewHair.esp=1 _zzSimsHair.esp=1 _zzSimsHair2.esp=1 SGHairPack06.esp=1 SGHairPack03.esp=1 SGHairPack01.esp=1 SGHairPack04.esp=1 SGHairPack02.esp=1 SGHairPack05.esp=1 OrientalRace.esp=1 3DNPC.esp=1 RealisticNeedsandDiseases.esp=1 RND_HearthFires-Patch.esp=1 UFO - Ultimate Follower Overhaul.esp=1 UFO - Dawnguard AddOn.esp=1 UFO - Heartfire AddOn.esp=1 Serana Revised+upd.esp=1 Alternate Start - Live Another Life.esp=1 Facelight.esp=1 ethereal_elven_overhaul.esp=1 Purewaters.esp=1 PurewatersDG.esp=1 PurewatersDB.esp=1 RND_PureWaters-Patch.esp=1 TERA Weapons LList.esp=1 GELO_Vanilla_Base_File.esp=1 GELO_Dawnguard_Base_File.esp=1 GELO_Dragonborn_Base_File.esp=1 Unique Villages Dawnstar Retexture.esp=1 Unique Villages Ivarstead Retexture.esp=1 Unique Villages Karthwasten Retexture.esp=1 _zzCCCHairs.esp=1 SkyrimSpeeds.esp=1 Timescale5.esp=1 Enhanced Auriels Bow 1.2.esp=1 RaceCompatibility_patch_Dawngard.esp=1 Magicka Revamp - Destruction - Scaled Spells - WIP.esp=1 FollowerFacelifts.esp=1 FollowerFaceliftsHearthfire.esp=1 Lydia-1.esp=1 xazBondageMech.esp=1 Balanced_Magic_Adept_m.esp=1 Unique Villages Shors Stone Retexture.esp=1 meincell.esp=1 VL - Trans. Overhaul Ashen.esp=1 Shadow of Morrowind.esp=1 togglehelm.esp=1 SSAssist.esp=1 The Ningheim.esp=1 Lydia-1_1.esp=1 DeadlyCombat.esp=1 DeadlyCombat_NoDamageChanges.esp=1 DeadlyCombat_UnarmedFix.esp=1 EnhancedCharacterEdit.esp=1 CharacterMakingExtender.esp=1 posesivecorpses.esp=1 Delphine.esp=1 Bashed Patch, 0.esp=1 GELO_Patcher_Build.esp=1 Loot test.esp=1 moreloot.esp=1 I don't know how to spoiler and here are my specs; Processor: Intel® Core i7-3820 CPU @ 3.60GHz (8 CPUs), ~3.8GHz Memory: 8192MB RAM<br /> Available OS Memory: 8142MB RAM Page File: 4794MB used, 11485MB available Card name: NVIDIA GeForce GTX 680 Display Memory: 4042 MB Dedicated Memory: 1994 MB Shared Memory: 2047 MB Full dxdiag attached I hope someone will be able to help me
  12. Ah!! yes!! that's awesome, thank you : D
  13. Maybe someone can direct me to some place where i'll find help ?
  14. By the way i tried my armor ingame, with and without vertex colors, and it appears transparent, only panties are there it may be because of the dimember skin, if someone wants to take a look here is the nif Edit; it was indeed the dismemberskin, it works now but still i can't merge the mesh here is the working mesh if someone is interested
  15. Even a link to a tutorial would be of a great help, i've searched with google but nothing came out :/
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