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First I understand the GECK most likely is needed for this to work. Simple idea inspired by Iron Man, add a Smoke Grenade that calls for the Power Armor when thrown.
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[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
I would love to see this finished. To have most of the stuff in this mod you need 2-5 mods which as each mod grows they are incorporating more and more of each mods ideas, so they are over writing each other... then everything stops working. So yeah we need to finish if we can. -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
Yes its good to hear we're going again... thank you... now I just have to replace my busted Gaming Hard Drive and reinstall steam and Skyrim... :wallbash: -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
Hey everyone I just found this quote that relates to what we're doing here... it ain't much as it is just a rumor but it would be nice... "There are currently 18 skills in total so there is room for more such as one specifically for a Werewolf, where you can level up while in this form for killing or eating different things. The problem with being one of these creatures is that you do not have any armor, so you could take an arrow and be killed outright. Why would you be given the chance to become a Werewolf if there was no way for it to become a major part of the game, hence why there are rumors of a skill tree in a future DLC?" Heres the source of the quote -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
I know what you mean... If it wasn't for this mod I would have never tried to learn how to model and now I see this and it makes me want to learn even more. -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
Hum... it may just be me but the feet look webbed like frogs feet instead of like clawed bear feet... or I may just need to sleep. Otherwise your Werebear looks awesome good job. -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
Holy crap!!! I go to work for 10 hours and you guys add about 4 pages o_O lol... awesome!!! progress is good. oh and Bump! -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
WOW Very Nice work. -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
Well that sucks... we could just ask the user for permision... or Change the name. It is sill a WIP after all. -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
Very nice much better then what I could do... I still don't know how to add textures to the models I make. Also when I said seam I was mistaken on my terminology (and probably still am) I was referring to a small peak on the nose... see below But I can't see it on your up-dated Mesh any way so it don't matter. Keep up the awesome work. -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
Is the seam on the nose intentional? It looks out of place,however over all looks good. -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
wow my bad I guess you can have 2 ID's linked to steam try revspazim -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
Same here lol I added the account any way but just in case steam name is samogen. -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
lol I think its funny no-one ever tried the new mesh I made... Because all of the texture bugs where fixed... along with the holes lol... -
[WIP] Call of Hircine: Bloodmoon Rising
samogen replied to TheElderInfinity's topic in Skyrim's Skyrim LE
Yeah thats what I've read too. I wounder if Bethesda did that intentionally or if they just don't know any better?