Jump to content

ivanbqnov

Members
  • Posts

    13
  • Joined

  • Last visited

Everything posted by ivanbqnov

  1. sorry my problems is with logic spawning from bat .txt
  2. thanks for the suggestion... iHud does indeed causes problems... but I've removed it long time ago, I hope It's not the Floating healthbars...
  3. it helped a lot, but not completely... p.s. my load order and some flags in enblocal, enbseries and skyrim.ini were not set properly...
  4. I know it's not hard for you, just a minor challenge, that consumes time and energy, just don't forget to live outside of the pc too.. :))
  5. I have selected some weapons from Immersive weapons, deleted the others and after that removed manually every single leveled list entry and all superfluous recipes... is it hard to make a script that deletes all entries having 'Error: Could not be resolved' from the lists and all records that won't break the game without the entry (recipe without one of the CNTO-items, but not all), and the entire records for quests and recipes without a target (CNAM) for example... something like basic error fixing script... the other thing is conflicting records... I got several times(maybe not merging right)... conflicting records with the same FormID... if the FormID of the new one is not relevant (like recipe), then you copy it as a new one and delete the old one...
  6. my culprit was the Simple Crosshair mod found here http://www.nexusmods.com/skyrim/mods/26387/? if it wasn't for snapmoderator, I would never guess...
  7. apparently programing languages became far too smart for me...
  8. I see... thanks... how to set ACBS\Flags like 'Protected' and 'Respawn' with QuickChange?!
  9. easy way of combining different mods like weapon/armor/hairs replacers will be: if an item replaces another one, then a leveled list is created and both items are added to it, so the game to use both... (and if one of the items is already a custom leveled list, then the other one is simply added to the list)... it works like this if I understood correctly from Mator's videos... after a simple name change, it would also work with 2 different variants of mod... like Immersive Wenches for example (with the different hair packs)...
×
×
  • Create New...