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adelthorne

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  1. I dont know if this helps you guys. I have a mod taken from the Workshop called Armors and utility spot. It does not help the kevlar, except ob those dlc armor that look like EU, EW. Dont ask me why, but at first glance they dont give the spot but if I change what they carry I get another spot, so I can both have one grenade and one something else then a grenade. So maybe if you guys can figure out why dlc armor works and not standard kevlar.
  2. Premade Character and class, the game dont recognize their class. I can understand the rookie, or actually not really. But If they are in mission, black market etc, the never have the class I chosed for them. Why give us a choice when, it dont work. Is it a way to make this happen, somebody know where do edit this or already mod it I would be thankful.
  3. No that guy has it all wrong, He maybe confused about the class upgrade it self. You dont get +5 per mission you succesfully hack.
  4. Is it a way to give a small hacking reward per succesful hack? If so where do I find this?
  5. Is it possible to make the Tuturial mission playeble. Like, timer, objetive go to the entracne of the facility, scout, engage, get reinforcment from explosive group, Open door, find pod, escape. And make a tight schedual like 5 or 6 turns, and more reinforcment from turn 4-6. So that you have to push to get away.?
  6. But could you change so they accept unpromted soldiers that are ready for SQ rank but not promoted yet?
  7. I got like tons of grenadiers, and I thought warcenter made it possible to repurpuse a soldier, but it only respec them. So before guerilla was finished I saved a couple of soldier that I did not promote, but cant put them in school. My question; Where can I find the criteria for the school, who they accept.
  8. If you go under GameData.ini, there's a series of lines that start with PossibleStartingRegions= According to somebody else I saw answer this question somewhere, you can just remove the ones that you don't want. I tested that, And at first it seemed like it worked cot two US, But now I got Asia again. Will try to restart and see what happens. I took it out bot default and gamedata.
  9. In this playthrough I got tons of heavys. And every new squaddie got to be grenadier. And I tried to save one toon until I was finished with guerilla school, gues what she was not eligeble, So I thoght does not matter War school provided a seat to change class, I was misstaken it was only a respec. So is it impossible or how to do it.
  10. Is it possible to set head gear on a seperate color scale? Like have grean and brown uniform and a red beret? And a color issue, the 3 green color on second tier are to bright, how do I change them? Thankful for any input.
  11. Well Itried it out, I really did not see any diffrence. But I only did the first mission. Did try to lift the RequiredXp[1]=1 to 500 no diffrence, and even though I tested that some did not even kill an ailien, the still got promoted to SQ. Wierd since I want a higher xp for RK to SQ and even xp per lvl like 500, 1000, 1500 and s forth. I would be glad to get this xp thingy sorted out. :wink: I have tested some more, And to get them to promote by xp I set the kill promotion higher. I would love to be able to se how much xp my troops had like in LW. This is my build. bUseFullXpSystem=false RequiredXp[0]=0 RequiredXp[1]=500 RequiredXp[2]=1000 RequiredXp[3]=1600 RequiredXp[4]=2300 RequiredXp[5]=3100 RequiredXp[6]=4000 RequiredXp[7]=5000 ; Rookie difficulty PerDifficultyConfig[0]=( \\ RequiredKills[0]=0, \\ RequiredKills[1]=3, \\ RequiredKills[2]=8, \\ RequiredKills[3]=15, \\ RequiredKills[4]=25, \\ RequiredKills[5]=35, \\ RequiredKills[6]=60, \\ RequiredKills[7]=90)
  12. Is there away to to see or display how much xp the soldiers have earned?
  13. If you go under GameData.ini, there's a series of lines that start with PossibleStartingRegions= According to somebody else I saw answer this question somewhere, you can just remove the ones that you don't want. Thx, No Russia or Europe, But nice now I can start in US;)
  14. I know you have not answered my first question, but another thought. Is it possible to mod start continent? And one more, is it possible if a retaliation mission is let say in Russia, that the game search for Russian names, Instead of John Scott, I know John might have fled to Russia, or where there on a vacation. But still like say 90% of the names come from that region.
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