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Posts
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Everything posted by adelthorne
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I dont know if this helps you guys. I have a mod taken from the Workshop called Armors and utility spot. It does not help the kevlar, except ob those dlc armor that look like EU, EW. Dont ask me why, but at first glance they dont give the spot but if I change what they carry I get another spot, so I can both have one grenade and one something else then a grenade. So maybe if you guys can figure out why dlc armor works and not standard kevlar.
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Premade Character and class, the game dont recognize their class. I can understand the rookie, or actually not really. But If they are in mission, black market etc, the never have the class I chosed for them. Why give us a choice when, it dont work. Is it a way to make this happen, somebody know where do edit this or already mod it I would be thankful.
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XCOM2 Can you give like one Hack point per succeded hack?
adelthorne replied to adelthorne's topic in XCOM's Discussion
No that guy has it all wrong, He maybe confused about the class upgrade it self. You dont get +5 per mission you succesfully hack. -
XCOM2 Can you give like one Hack point per succeded hack?
adelthorne posted a topic in XCOM's Discussion
Is it a way to give a small hacking reward per succesful hack? If so where do I find this? -
Thx will try to dig into this.
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Is it possible to make the Tuturial mission playeble. Like, timer, objetive go to the entracne of the facility, scout, engage, get reinforcment from explosive group, Open door, find pod, escape. And make a tight schedual like 5 or 6 turns, and more reinforcment from turn 4-6. So that you have to push to get away.?
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XCOM2 Guerillaschool and war, is it possible to repurpus those twoo?
adelthorne replied to adelthorne's topic in XCOM's Discussion
But could you change so they accept unpromted soldiers that are ready for SQ rank but not promoted yet? -
I got like tons of grenadiers, and I thought warcenter made it possible to repurpuse a soldier, but it only respec them. So before guerilla was finished I saved a couple of soldier that I did not promote, but cant put them in school. My question; Where can I find the criteria for the school, who they accept.
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If you go under GameData.ini, there's a series of lines that start with PossibleStartingRegions= According to somebody else I saw answer this question somewhere, you can just remove the ones that you don't want. I tested that, And at first it seemed like it worked cot two US, But now I got Asia again. Will try to restart and see what happens. I took it out bot default and gamedata.
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In this playthrough I got tons of heavys. And every new squaddie got to be grenadier. And I tried to save one toon until I was finished with guerilla school, gues what she was not eligeble, So I thoght does not matter War school provided a seat to change class, I was misstaken it was only a respec. So is it impossible or how to do it.
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Is it possible to set head gear on a seperate color scale? Like have grean and brown uniform and a red beret? And a color issue, the 3 green color on second tier are to bright, how do I change them? Thankful for any input.
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Well Itried it out, I really did not see any diffrence. But I only did the first mission. Did try to lift the RequiredXp[1]=1 to 500 no diffrence, and even though I tested that some did not even kill an ailien, the still got promoted to SQ. Wierd since I want a higher xp for RK to SQ and even xp per lvl like 500, 1000, 1500 and s forth. I would be glad to get this xp thingy sorted out. :wink: I have tested some more, And to get them to promote by xp I set the kill promotion higher. I would love to be able to se how much xp my troops had like in LW. This is my build. bUseFullXpSystem=false RequiredXp[0]=0 RequiredXp[1]=500 RequiredXp[2]=1000 RequiredXp[3]=1600 RequiredXp[4]=2300 RequiredXp[5]=3100 RequiredXp[6]=4000 RequiredXp[7]=5000 ; Rookie difficulty PerDifficultyConfig[0]=( \\ RequiredKills[0]=0, \\ RequiredKills[1]=3, \\ RequiredKills[2]=8, \\ RequiredKills[3]=15, \\ RequiredKills[4]=25, \\ RequiredKills[5]=35, \\ RequiredKills[6]=60, \\ RequiredKills[7]=90)
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Is there away to to see or display how much xp the soldiers have earned?
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If you go under GameData.ini, there's a series of lines that start with PossibleStartingRegions= According to somebody else I saw answer this question somewhere, you can just remove the ones that you don't want. Thx, No Russia or Europe, But nice now I can start in US;)
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I know you have not answered my first question, but another thought. Is it possible to mod start continent? And one more, is it possible if a retaliation mission is let say in Russia, that the game search for Russian names, Instead of John Scott, I know John might have fled to Russia, or where there on a vacation. But still like say 90% of the names come from that region.
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Hi, How can I make xp and leveling a bit harder, and so that healing, hacking, reviving and carry ppl out matters. I tried to fiddle in DefaultGameData_XpData.ini And I want higher xp for rookie to squaddie, and more even xp per lvl, I think the characters lvl up to fast. bUseFullXpSystem=false I tried to set it to true, and change these lines RequiredXp[0]=0 RequiredXp[1]=1 RequiredXp[2]=70 RequiredXp[3]=160 RequiredXp[4]=305 RequiredXp[5]=520 RequiredXp[6]=825 RequiredXp[7]=1250 With no luck at all, I have only test this with the first mission though, all lvl up even those who did not kill any. bUseFullXpSystem=false (I tried to set this to true, but no luck at all.) RequiredXp[0]=0 RequiredXp[1]=500 RequiredXp[2]=1000 RequiredXp[3]=1600 RequiredXp[4]=2300 RequiredXp[5]=3100 RequiredXp[6]=4000 RequiredXp[7]=5000
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I would like to mod so that both Healing, revive, taking ppl out of panic, carry ppl out on your back matters, not just killing. In old Xcom I always made the last two levels hard to get. And that so they stay rookies and Squaddies a bit longer and then pretty even xp.
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Well Itried it out, I really did not see any diffrence. But I only did the first mission. Did try to lift the RequiredXp[1]=1 to 500 no diffrence, and even though I tested that some did not even kill an ailien, the still got promoted to SQ. Wierd since I want a higher xp for RK to SQ and even xp per lvl like 500, 1000, 1500 and s forth. I would be glad to get this xp thingy sorted out.;)
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Is there away to get scabbards not just on the back?
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I cant get past it, first second and third almost, and then it is a forth. I know in witcher you have mod that makes you win armwhrestling. Would love to something similar here. Since Im soooo stuck. /T
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Is it just me that have this problem. When I try download manually I get an red error box. If I use nexusmodman I get that I have to log in again. Im have tried to log of and log i but nothing happens.
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Is it possible to do as in Witcher 2 mod with gambling mod to win. Since the drinking game, for me is 1. boring, and almost impossible with a Key-Mouse to complete. And since I need to do a Drinking game with Raymond in campaing Im stuck. I manage with alot of patience complete 3 but the 4th is inpossible. /A
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I would like to find away to Edit the start 12 soldiers. Nationalety, rank etc.
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Is there a way to, change how the game chose country of origin? Since it has to be som kind of random selection. If where do I find it?
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Thanks guys. So the only solution is to skip a zero or two. Hmm... ;(