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deltadeath93

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Everything posted by deltadeath93

  1. I installed the gits suit mod. the problem I am having is whenever I try to modify one of the outfits at the armor station. I get stuck in that page as in I cannot go back to list of clothing to change mods around or even back out to game to play from crafting window. does anyone know a command I can input to close the crafting menu so I can continue playing the game? until mod creator explains to me how to fix said issue. if anyone here knows of this problem and how to fix please let me know I will post my load order and mods list here so you guys can see what i'm working with. thank you
  2. there's already a tomb raider clothing mod on nexus just adjust sliders in body slide to what you want. www.nexusmods.com/fallout4/mods/19261/?
  3. bumping to top also hoping for a fix to this. once again Bethesda drops the ball.
  4. anyone interested in creating any of the power armors from this artist for game? chuckwalton.deviantart.com/art/rifts-ng-Delilah-power-armor-482951611
  5. since its October 31st ish its cold I know I live 1 hour drive south of Boston. and it was a high of 56 degree's today during the day even colder at night. so in fallout 4 people are freezing to death at night. we need a craft able wood stove for heat and wood stoves need well wood. so a bookcase size of stacked fire wood to place along the walls etc. and wood stove's need piping for the chimney. so chimney piping we can snap to the stove and wall behind stove. we have fire places. but no chimney's to attach to them nor any cord wood to place by the fire place to feed the fire to keep our houses warm. I have some mods that add fire places and chimneys. im looking for a wood stove we can place in the center of house with a pipe going to roof and a pile of wood to set beside it for appearances. most mods now a days are just that appearance, aesthetic looking items. so I am requesting some weather warmth related ones.
  6. another way to do it. again don't open once you unlock dr Amari for curie. you ask her for help saving your spouse. she can then travel with you to vault 111 and check out your spouse's frozen body. do medical repairs to frozen spouse and try to revive them. another option following synth love line is she tried but cant save spouse.says she can save there mind though.after all she did dive into pieces of Kellogg's parts for us. she can them transfer our spouses brain into a synth body. story wise its better than look I found a copy droid of spouse hanging out in the shopping center of my old baseball park. the problem I see would be codsworth interactions. I have seen my followers converse have dialog lines between them when we swap them out. someone would have to make a few comments up for codsworth since your once dead spouse is now back to life.
  7. requesting foot print fix for the soda machines so we can place them next to a wall instead of 4 feet out from the wall. I'm thinking there foot print is to big and needs to be adjusted so we can place them up against a wall like we can book cases or even refrigerator's.
  8. or a pike we can mount his head on to place where we want for display him and marcy long
  9. that's what I was referring to. 1 vertibird that acted as a supply runner stopping at all assigned settlements. It would require each settlement to have a landing platform for it to stop on. so smaller places like hang mans alley etc.. would require a separate caravan or the teleport one if the institute was an optional faction. soe and some others have added helipads as buildable for settlements in their mods already so just having it recognize these as landing location would add to the immersion of the game having real working heipads instead of just bug empty ones for show. obviously this would require a neutral vertibird or in the case we wiped out the bos and institute etc an alternate faction version to do the job.
  10. I'm a big aliens fan. and I noticed the slight similarities In combat between them and death claws and feral ghouls. question why don't I do it myself? answer = If I had clue 1 on how to do this myself I would. I don't even know where to start so I post it here. basically my idea is take the looks of the aliens and swap them with some feral's and death claws since the movements and animations and combat are already in place. and add them to various locations giving them there own faction alignment. I was thinking for easy difficulty 1 queen aka death claw by herself. or a couple of soldier aliens aka feral ghouls roaming around. for normal have 1 queen and say 5 soldiers in a pack roaming together. For hardest difficulty have 2 queens and 10 to 15 soldiers roaming together. all roaming areas would be in set areas such as sewers or tunnels dark dank areas the y like from the movies. this would leave the usual ferals and death claws In there normal locations. Since someone added the shoulder light from aliens and someone else from way back added the 3d basic of a pulse rifle for modders to use. I figure this request as only a natural course to head in the same was done for fallout 3 and was a hit when I say same attacks etc. I mean queen attacks with claws mouth and tail just like death claw does. ferals attack wit harm claw swinging and bite attack just like alien soldiers do. I can see them hiding in the fog in the dlc map. personally I think the so called fog monsters where lame. had more of a fright from mole rats jumping out of the ground at me in vault 81. Since we all know about the movie aliens there horror abilities scariness etc. seeing a group of them coming through a dense fog at you yea I can see going oh sh$t and crapping ones self and running from them more than I can fro man over sized gecko with a light in its face. separate idea I had follows the pick man set up someone running around killing raiders. an actual pint size slasher midget mad man wearing a ghoul mask.
  11. already done its in the game with modern weapons mod. has a tank cannon
  12. synth love mod only adds wife and it hasn't been updated in a long time. no response from creator on doing a nate version either
  13. replace ghouls with aliens from the movie aliens someone made a mod I nfo3 that spawned then in and added face huggers to sewers etc..
  14. I was brainstorming this morning and came up with an idea. Instead of settlers that are slow walking and have to fight there way from each settlement to run supply caravans. how about a craftable veribird instead that fly's over all the mobs to each settlement to do supply runs? One could even replace the open area in back with boxes or packs if they were so inclined. I mean it would make more sense if your factioned with the brotherhood. The institute could be a teleport pad with a couple of synth's each settlement would require a landing pad or teleport one depending on faction. Leaving the minute man on foot with pack Brahmin but add a military escort to them. Like they added to the bos at the end of fallout 3 for the water caravans. Since all elements are already part of the vanilla game no dlc would be required. Unfortunately I don't know jack about scripting and I am assuming this endeavor would be a heavy script type of thing so I leave it to those of skill who are bored I guess lol.
  15. suggestion for bathing issues contact creator of craft able working showers / tubs and toilets. see if you can use there mod in with yours or at lest they can help you with water issues for bathing etc. www.nexusmods.com/fallout4/mods/14326/?
  16. when automatron came out shortly afterwards someone made a mod that allowed us to get parts from regular robots we fight in the commonwealth. I reinstalled my game and mods due to all the bugs/updates etc.. felt it was a wise choice. but can't seem to locate that mod mentioned above.
  17. the window options for the vault pieces look to be backwards. especially the wired security glass one the wire frame bows inward instead of outward. also the vault door. although beth decided to make it this way its seriously flawed. the grab point is on the outside of the door rather than on the inside. means the door can be picked with the right tool to force said door open. this is more of an immersion issue than actual one since no one in fo has the brains to get a working vault door drill and load it on a flat bed to open said door. hell they can't even get cars to work again. yet some how manage to get flying vehicles to function again go figure.
  18. someone made a disable patch temp fix. found it on nexus www.nexusmods.com/fallout4/mods17853/?
  19. request a graphic repair of the boss room battle arena. I cant see to fight due to all the stretching object bleed through. cant even see to walk around the room.
  20. I cannot get any of the room pieces to snap together to build them only the atrium ones seem to snap into place. does anyone know how to get the other rooms to snap together ?
  21. I have attached my load order. the problem I am having is the pipboy screen is dark and cannot be adjusted to brighten the various menu options also I lost my cross hairs on game and none of the container windows are working for looking inside a container.
  22. no i deleted the bak files that said nmm on them still showing me 270 mods when i tried to install nmm
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