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MovingShadow13

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Everything posted by MovingShadow13

  1. I only have 2047 mb of ram and 6 gb of installed ram on my computer. I don't know if it is not enough to run smp, or if the fix you sent to me may help, but I'll maybe try to get a more powerful drive if I can if that is thr problem. And maybe try installing manually if it's corrupted code that is causing it, and try not to run any enb since they do not play nice.
  2. One more thing, I tried the body you suggested, and as soon as i remove the armor, it will cdt. I am convinced that when it tries to use smp, it goes kr-put, but may not be the mod, and it may be the computer. Some one says that I may have to go into 3ds max, and modify the armors myself. I really hope that it doesn't have to come to it, but I'll try to follow any more leads that I can get before I tap out. Update, So, My dumb ass just remembered that I can enable crash logs. I added as little mods as possible, just the necessities in order to run hdt-smp properly, while still as bear bones as possible, so it won't be possible for other mods to cause the crash, and ran the game. It CDTed as soon as it loaded. I checked the logs and this is what I got from it; [11/06/2021 - 12:06:35AM] Papyrus log opened (PC) [11/06/2021 - 12:06:35AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [11/06/2021 - 12:06:35AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [11/06/2021 - 12:06:35AM] Memory page: 128 (min) 512 (max) 76800 (max total) [11/06/2021 - 12:07:06AM] VM is freezing... [11/06/2021 - 12:07:06AM] VM is frozen [11/06/2021 - 12:07:06AM] Reverting game... [11/06/2021 - 12:07:29AM] Loading game... [11/06/2021 - 12:07:29AM] warning: Variable ::aliasBanditF_var on script PF_TelravTravelStage20_0001BB1D loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::BanditA_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::BanditB_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::BanditC_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::BanditD_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::banditE_var on script PF_TelravTravelStage20_0001BB1D, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::BanditF_var on script PF_TelravTravelStage20_0001BB1D loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::Alias_BanditF_var on script QF_dunNilheimQST_0001BAEC loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::Alias_DeadSilverHandOne_var on script QF_C02_0001CEF5 loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::Alias_DeadSilverHandThree_var on script QF_C02_0001CEF5 loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::Alias_DeadSilverHandTwo_var on script QF_C02_0001CEF5 loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::BattleaxeMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::BowMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::ButtonPressed_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::GreatSwordMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::ItemType_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::MaceMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::PlayersEquippedShield_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::PlayersEquippedWeapon_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::ShieldMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::StaffMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::StartingWeapon_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::SwordMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WaraxeMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WarhammerMarker_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackBattleaxe_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackBow_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackGreatSword_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackMace_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackShield_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackStaff_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackStartingWeapon_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackSword_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackWarAxe_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::WRackWarhammer_var on script WeaponRackActivateScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::SilverHand1_var on script c04questscript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::SilverHand2_var on script c04questscript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::SilverHand3_var on script c04questscript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::HasBeenTriggered_var on script WeaponRackTriggerSCRIPT loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::numInTrig_var on script WeaponRackTriggerSCRIPT loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::RefCurrentlyInTrig_var on script WeaponRackTriggerSCRIPT loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::Follower1_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::Follower2_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::Follower3_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::Follower4_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::Leader_var on script CaravanLeaderScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::aliasBanditF_var on script PF_TelravTravelStage20Dead_00072A92 loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::BanditF_var on script PF_TelravTravelStage20Dead_00072A92 loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable entryPortcullisRef on script QF_dunYngolBarrowQST_000434A3 loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable mote01Ref on script QF_dunYngolBarrowQST_000434A3 loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable CollisionLink on script StockadeBarricade01ActivatorScript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable SFXinstance on script MS06rotatingDoorSCRIPT loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::aliasBanditF_var on script TelravMasterSCRIPT loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::BanditA_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::BanditB_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::BanditC_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::BanditD_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::banditE_var on script TelravMasterSCRIPT, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Variable ::BanditF_var on script TelravMasterSCRIPT loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:29AM] warning: Type of variable ::myWisp_var on script WitchlightActorScript, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:30AM] warning: Variable ::Alias_CaravanLeaderA_var on script QF_MQ201Malborn_0004CECE loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:30AM] warning: Type of variable ::Actor01_var on script dunfellglow_prisonerfactionmanager, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:30AM] warning: Type of variable ::Actor02_var on script dunfellglow_prisonerfactionmanager, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:30AM] warning: Type of variable ::Actor03_var on script dunfellglow_prisonerfactionmanager, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:30AM] warning: Type of variable ::DLC1VampireCastleGuardRef_var on script DLC1_QF_DLC1VQ01COPY0000_01002F65, which is ObjectReference, doesn't match the type loaded in the actual object. This variable will be skipped. [11/06/2021 - 12:07:30AM] warning: Variable NumberOfCamps on script caravanscript loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:30AM] warning: Variable ::Alias_MS06FalkNote_var on script QF_MS06Start_00093807 loaded from save not found within the actual object. This variable will be skipped. [11/06/2021 - 12:07:31AM] VM is thawing... [11/06/2021 - 12:07:39AM] [FNIS_PCEA2ConfigMenu <FNIS_PCEA2 (12000D62)>] INITIALIZED [11/06/2021 - 12:07:39AM] [sKI_ActiveEffectsWidget <SKI_ActiveEffectsWidgetInstance (07000822)>] INITIALIZED [11/06/2021 - 12:07:39AM] [sKI_ActiveEffectsWidget <SKI_ActiveEffectsWidgetInstance (07000822)>]: Updating to script version 2 I also found this exception on a crash dump 0xc0000005 I have no knowledge on how to read codes, but from what I am taking away from it, my computer doesn't have the ability to run it. Perhaps you are better at determining what it says, so I'll just wait for what you have to say about this. And I didn't say this before, but I really am grateful for your assistance.
  3. As soon as I equip SMP clothing, it instantly CDTs, and when I try using any hair, it is stationary to one spot. If it is my computer, what kind of set up would you suggest? I even tried easy hawt hdt smp physics by btasqan, and it CDTs when I equip the SMP armor.
  4. So, I've been trying to find more "easier to understand" info on how to install HDT-SMP for LE, but couldn't find much on it. I've tried installing it on my own several times, and even tried installing all in one versions of the mod, but still can't seem to get it to work. I've been stuck on this for almost two years, and still cannot figure it out. I am not tech savvy, I don't use MO, for again, I am not adept at using it, and I am vary slow to adept. I am usually reluctant on coming out to ask for help, but my obsessing over this is really getting on my last nerve. Can someone please help me with this, so I can finally stop obsessing on making this work...
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