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Nexus Mods Profile

  1. I'm using the GOG version of Neverwinter Nights Diamond, but the GOG forum won't let me post this there. I keep getting a 404 error. I hope you don't mind me posting here. I'm playing as a sorcerer, and I use a lot of long duration buff spells to protect myself. I cast all the buffs on myself after every rest, and then fight and kill things until they wear off. But, casting all the buffs takes time, and it gets boring fast, so I installed the Extended Rod of Fast Buffing to speed up the process. Now, this rod requires Tag Based Scripting to work. I googled that and found this guide. I edited all the modules and the official campaign with the things listed in that guide and now the rod works! Yay! But, the very next time I used my Stone of Recall, my sorcerer just waved his arms around and nothing happened. I suspect that my editing probably broke something. I'm in chapter 2 of the official campaign. I tried starting a new game in chapter 1 and tried the Stone there. Same result, it does nothing. Any advice on how to fix it? Or will I have to restore the backups and continue on without the rod? Any help is appreciated.
  2. The Weapon Mod Kits readme said that I should create a merged patch when I had installed all the mods I want to use. That is incorrect, then? So, I have to use FOMM to tick the mods that I want merge, and then create a merged patch? I can do that, but which mods should I tick? EDIT: Also, kudos for replying!
  3. I haven't played FO3 for awhile and wanted to try it again with as many mods crammed in there as possible. Almost turns it into a new game, right? I spent some time downloading and installing mods from fallout3nexus. MMM, FOOK2, WMK... A lot of big ones and many smaller ones, too. I ran FO3Edit in master update mode several times and everything seemed to work correctly, but when I try to create a merged patch this happens: http://i275.photobucket.com/albums/jj304/Mcwierdo/Mergedpatch.png I get a long list of <Error: Could not be resolved>'s. The MergedPatch.esp is created anyway, but FO3 crashes to desktop, no matter if I run it with or without the mergedpatch. I really don't want to do everything over again, so please help me with this! I have attached some files that I hope will help. I am no stranger to installing mods and I know that they have all been installed correctly. I also have installed/applied: ArchiveInvalidation Invalidated Fallout mod manager Fallout Script Extender - FOSE Games for Windows LIVE Disabler FO3 RAM Boost Unofficial Fallout 3 Patch Please tell me if there is anything else you need to know! Thank you in advance!
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