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bgantenberg

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  1. Hi Guys, I hope someone can help me: I‘ve got a big problem with some old scripts in my save because of using the Mod “TCO – Travel Cost Overhaul”. I hope no one of you ever used that crappy mod. I installed it months ago and used it for a while. Later I uninstalled it, but there is a bug in the mod which causes you to not be able to save your game anymore (CTD) unless you leave the script “newcarriagesystem.pex” of the mod in your scripts folder. This was an advice by the mod author, he didn’t know why this needs to be there after uninstalling. But also there never was any update to this mod to be able to uninstall it correctly. Because I played many hours with my save I was not able to use an older save without the mod so used his advice and played on. The game still worked and I didn’t saw any problems. Now, months later, I’m using the Error logging features of Skyrim the first time. This “newcarriagesystem.pex” script (or something in my save of the mod?) creates massive loops of errors during the game. The papyrus.log grows about 100mb is 5 seconds. And because of this the game runs about 20-30% slower in CPU bottlenecked areas (I’ve only got an Core 2 Duo at 3,6GHz). If delete the newcarriagesystem.pex the Error Loops are gone and the game runs much smoother, but I can’t save my game anymore. I also have a lot of other errors in my Log file, but there are the only ones which occur in a loop and affect performance. Here are the repeating error in of my log when the script is installed: [11/12/2012 - 03:29:36PM] error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect type stack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].GlobalVariable.GetValueInt() - "GlobalVariable.psc" Line 11 [DialogueCarriageSystem (00017F01)].NewCarriageSystem.OnInit() - "<savegame>" Line ? [11/12/2012 - 03:29:36PM] warning: Assigning None to a non-object variable named "::temp0" stack: [None].GlobalVariable.GetValueInt() - "GlobalVariable.psc" Line 11 [DialogueCarriageSystem (00017F01)].NewCarriageSystem.OnInit() - "<savegame>" Line ? And these are the errors (regarding the mod) in my log when the script is not installed. Bute these only occur during Game load for one time: [11/12/2012 - 03:24:15PM] Cannot open store for class "NewCarriageSystem", missing file? [11/12/2012 - 03:24:15PM] warning: Unable to get type NewCarriageSystem referenced by the save game. Objects of this type will not be loaded. [11/12/2012 - 03:24:15PM] Cannot open store for class "StartGameCostModify", missing file? [11/12/2012 - 03:24:15PM] warning: Unable to get type StartGameCostModify referenced by the save game. Objects of this type will not be loaded. be skipped. [11/12/2012 - 03:24:15PM] warning: Could not find type StartGameCostModify in the type table in save [11/12/2012 - 03:24:15PM] warning: Could not find type NewCarriageSystem in the type table in save [11/12/2012 - 03:24:16PM] warning: Object NewCarriageSystem is flagged as invalid. Stack frame 0 in stack 26 will not be resumed [11/12/2012 - 03:24:16PM] warning: Variable 0 in stack frame 0 in stack 26 loaded from save doesn't match compiled type - this function will be prevented from running [11/12/2012 - 03:24:16PM] error: Failed to read stack frame 0 in stack 26 from save [11/12/2012 - 03:24:16PM] warning: Function NewCarriageSystem.OnInit in the empty state differs since this save game was made - function will not be resumed [11/12/2012 - 03:24:16PM] error: Failed to load frame 0 data for stack 26 from save game [11/12/2012 - 03:24:16PM] error: Unable to load stack 26 from save game [11/12/2012 - 03:24:16PM] Errors occurred while loading the Papyrus save game data I’m wondering the there is nor error log the the CTD during the save happens. The last entry in this case is: “saving game” I beg you, is there any to solve my problem? Best would be to get my game to save again without this mod/script installed. But I even would be happy to still use this mod but get out this loop error so the performance will be fine again. Hope some one can help me!
  2. Hi Guys, I hope someone can help me: I‘ve got a big problem with some old scripts in my save because of using the Mod “TCO – Travel Cost Overhaul”. I hope no one of you ever used that crappy mod. I installed it months ago and used it for a while. Later I uninstalled it, but there is a bug in the mod which causes you to not be able to save your game anymore (CTD) unless you leave the script “newcarriagesystem.pex” of the mod in your scripts folder. This was an advice by the mod author, he didn’t know why this needs to be there after uninstalling. But also there never was any update to this mod to be able to uninstall it correctly. Because I played many hours with my save I was not able to use an older save without the mod so used his advice and played on. The game still worked and I didn’t saw any problems. Now, months later, I’m using the Error logging features of Skyrim the first time. This “newcarriagesystem.pex” script (or something in my save of the mod?) creates massive loops of errors during the game. The papyrus.log grows about 100mb is 5 seconds. And because of this the game runs about 20-30% slower in CPU bottlenecked areas (I’ve only got an Core 2 Duo at 3,6GHz). If delete the newcarriagesystem.pex the Error Loops are gone and the game runs much smoother, but I can’t save my game anymore. I also have a lot of other errors in my Log file, but there are the only ones which occur in a loop and affect performance. Here are the repeating error in of my log when the script is installed: [11/12/2012 - 03:29:36PM] error: Unable to call GetValue - no native object bound to the script object, or object is of incorrect type stack: [None].GlobalVariable.GetValue() - "<native>" Line ? [None].GlobalVariable.GetValueInt() - "GlobalVariable.psc" Line 11 [DialogueCarriageSystem (00017F01)].NewCarriageSystem.OnInit() - "<savegame>" Line ? [11/12/2012 - 03:29:36PM] warning: Assigning None to a non-object variable named "::temp0" stack: [None].GlobalVariable.GetValueInt() - "GlobalVariable.psc" Line 11 [DialogueCarriageSystem (00017F01)].NewCarriageSystem.OnInit() - "<savegame>" Line ? And these are the errors (regarding the mod) in my log when the script is not installed. Bute these only occur during Game load for one time: [11/12/2012 - 03:24:15PM] Cannot open store for class "NewCarriageSystem", missing file? [11/12/2012 - 03:24:15PM] warning: Unable to get type NewCarriageSystem referenced by the save game. Objects of this type will not be loaded. [11/12/2012 - 03:24:15PM] Cannot open store for class "StartGameCostModify", missing file? [11/12/2012 - 03:24:15PM] warning: Unable to get type StartGameCostModify referenced by the save game. Objects of this type will not be loaded. be skipped. [11/12/2012 - 03:24:15PM] warning: Could not find type StartGameCostModify in the type table in save [11/12/2012 - 03:24:15PM] warning: Could not find type NewCarriageSystem in the type table in save [11/12/2012 - 03:24:16PM] warning: Object NewCarriageSystem is flagged as invalid. Stack frame 0 in stack 26 will not be resumed [11/12/2012 - 03:24:16PM] warning: Variable 0 in stack frame 0 in stack 26 loaded from save doesn't match compiled type - this function will be prevented from running [11/12/2012 - 03:24:16PM] error: Failed to read stack frame 0 in stack 26 from save [11/12/2012 - 03:24:16PM] warning: Function NewCarriageSystem.OnInit in the empty state differs since this save game was made - function will not be resumed [11/12/2012 - 03:24:16PM] error: Failed to load frame 0 data for stack 26 from save game [11/12/2012 - 03:24:16PM] error: Unable to load stack 26 from save game [11/12/2012 - 03:24:16PM] Errors occurred while loading the Papyrus save game data I’m wondering the there is nor error log the the CTD during the save happens. The last entry in this case is: “saving game” I beg you, is there any to solve my problem? Best would be to get my game to save again without this mod/script installed. But I even would be happy to still use this mod but get out this loop error so the performance will be fine again. Hope some one can help me!
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