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jolly2807

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Everything posted by jolly2807

  1. [EDIT] I seem to be coming across approx. 1 per area at most, there was 1 on the tower first floor, in the centre of the room leading to the second floor staircase, and one in the basement, though it is out of the accessible area, which is where I wouldn't mind them being ;)
  2. No probs, just to let ppl know I am coming across more of these invisible objects elsewhere, in the Magi Tower stockroom, there is one just in front of it, though this one I can actually walk around. Not sure what (mod) is causing it, or how????? There is another subject here on the same error, and even mentions him recently installing Adv. Tactics v3 & Extra Dog Slot, just like I have. http://social.bioware.com/forum/1/topic/58/index/1475562/1
  3. Thanks, I'll tried it and it worked! I'll remember this mod in future! :thanks: :thanks: :thanks:
  4. Ok, hopefully this is the only time this will occur, but I found a way around it. I went into the toolset, loaded up the area model and pinpointed a location just past the object, then loaded up my save data and changed the positions of me & my party members to that exact position, saved, loaded the game and there I am! I just used the runscript zz_jump_around command to get back past the object once I done, so it teleported us straight to the entrance.
  5. The mods I have installed/updated since then would be DA Redesigned 6.4, Combat Tweaks, Advanced Tactics, Extra Dog Slot (though that is currently disabled), Personal Annoyance Remover, Character Respecialization and the less dog barking reanimations (during camp), ES Shapeshifter forms, Evocation summoning, dog gift tweaks and have since installed Return to Ostagar. Also this mod, though it is just purely texture (.DDS) changes: http://www.damods.com/forums/index.php?topic=141.0 I have tried *disabling* all mods in the DLC menu but to no avail. One question, does disabling a mod only prevent the files from within the Addin folder from functioning, because I know that files within the packages/core/override don't get disabled. If so, then the cause my be in there. Thanks
  6. There is an invisible object blocking the T section path in the Magi Tower cavern where the spider infestation quest takes place? This hasn't happened before, any ideas as to what exactly can cause this? Many Thanks
  7. Is it possible for me to make a copy of this quest and edit it so that the darkspawn you fight becomes your companion, and then make the game play this quest rather than the original? Using the toolset of course Many Thanks :thumbsup:
  8. I know the world map becomes virtually useless after the end of the game, minus DLC's, but if I wanted to make my own custom location using the toolset, can I go to there or not? Many Thanks
  9. I need a game save set before the Alistair's Family quest is completed i.e. before you visit his sister, but after quest is started. My character is an elven male mage and I'm trying to re-do this quest as to harden Alistair, as I only just found out that you need to harden him in order to let Loghain live and make him king. I'm going to try to merge this save with one of mine using the DA Toolset so that I don't have to start all over again. Any help would be very appreciated. Many Thanks
  10. Query now solved :thumbsup: You may delete this thread.
  11. Is it possible for someone to make this armor mod: http://www.saijogeorge.com/wp-content/uplo...p-7242009-6.jpg http://www.cinemablend.com/images/gallery/...11327537849.jpg http://www.gameon.co.uk/game-gallery/album...EW_Hoth_031.jpg http://image.jeuxvideo.com/images/x3/s/t/s...box-360-012.jpg Especially with the breathing sound for the mask: http://www.youtube.com/watch?v=9giVT3Iobw0&hd=1 (3:36 onwards) Also, I can provide the in-game textures for the armor if necessary, the mesh is harder to get to but can be done apparently according to here: http://forum.xentax.com/viewtopic.php?f=10...b8a2ec184310fd6 And I just read on another thread someone willing to pay someone else to help them with a mod, if that is feasible than I am willing to pay for this mod, obviously depending on how much. Many Thanks
  12. If I had a model in 3DS Max, that I wanted to import into Oblivion, how would I go about doing that? I'm a total newbie to 3D modelling, so the longer the explanation the better (step-by-step would be ideal) :blush: Many Thanks
  13. Is there a way to unlock capped frame rates on games, like via the command prompt or certain files within games? I'm looking at getting Star Wars The Force Unleashed Ultimate Sith Edition, which has a 30 fps lock on it. Many Thanks
  14. I've made a few changes, used FO3MasterUpdate & re-arranged the mod list a bit & removed Crusaders Armor mod. The game seems to be a tad snappier than before and more reliable, though I'm still getting random CTD's occurring that didn't before I installed the DLCs. This is the current list (in order): [Fallout3.esm] Loading file [Anchorage.esm] Loading file [ThePitt.esm] Loading file [brokenSteel.esm] Loading file [PointLookout.esm] Loading file [Zeta.esm] Loading file [CALIBR.esm] Loading file [unofficial Fallout 3 Patch.esm] Loading file [Project Beauty HD version.esm] Loading file [streetLights.esm] Loading file [Mart's Mutant Mod.esm] Loading file [unofficial Fallout 3 Patch - Operation Anchorage.esp] Loading file [unofficial Fallout 3 Patch - The Pitt.esp] Loading file [unofficial Fallout 3 Patch - Broken Steel.esp] Loading file [unofficial Fallout 3 Patch - Point Lookout.esp] Loading file [unofficial Fallout 3 Patch - Mothership Zeta.esp] Loading file [dD-Reduced Dismember Force.esp] Loading file [dD-More Gore.esp] Loading file [dD-More Gore-The Pitt.esp] Loading file [dD-More Gore-BrokenSteel.esp] Loading file [dD-More Gore-PointLookout.esp] Loading file [dD-More Gore-Zeta.esp] Loading file [dD-No Screen Blood.esp] Loading file [VDSP-01.esp] Loading file [uPP - Pack 2.esp] Loading file [Dree Perks Anchorage.esp] Loading file [Dree Perks Pitts.esp] Loading file [Dree Perks Point Lookout.esp] Loading file [Dree Perks Mothership Zeta.esp] Loading file [bzArmour.esp] Loading file [bzArmour-non-nude.esp] Loading file [bzBodySuits.esp] Loading file [boS_FOOKedition_Armor.esp] Loading file [Outcast DX.esp] Loading file [JSBlack'sNanoArmor.esp] Loading file [Remove That Glove.esp] Loading file [EVE.esp] Loading file [EVE Operation Anchorage.esp] Loading file [WeaponModKits.esp] Loading file [1alexscorpionsnipergear.esp] Loading file [MPammo.esp] Loading file [VashDeagleV5.esp] Loading file [Tactical Weapons-Calibr-V3.esp] Loading file [ZL-SVD-CALIBR.esp] Loading file [DanWessonPPC357(CALIBR).esp] Loading file [ERFatman75.esp] Loading file [sniper's Bliss.esp] Loading file [LightingOverhual-FULL-1.0.esp] Loading file [DarNifiedUIF3.esp] Loading file [DUIF3Extras.esp] Loading file [Mavroshs Facticius Humanus.esp] Loading file [Crosshair Toggle.esp] Loading file [GNRfix.esp] Loading file [NoTheftComments.esp] Loading file [NoBattleMusic.esp] Loading file [Weight.esp] Loading file [Fast_but_dramatic_VATS_0.9.esp] Loading file [VatsLongerDistance.esp] Loading file [Realistic Explosions.esp] Loading file [burnification.esp] Loading file [Explosive Entry.esp] Loading file [CrossRepairWeapons.esp] Loading file [CrossRepairArmor.esp] Loading file [AnchoRepair.esp] Loading file [PittRepair.esp] Loading file [bSteelRepair.esp] Loading file [PLookoutRepair.esp] Loading file [MZetaRepair.esp] Loading file [CBOv1.4.esp] Loading file [Comp_dont_steal_xp_hereticus.esp] Loading file [DisableVanityMode.esp] Loading file [richvendors.esp] Loading file [KillableKidsNormalHealth.esp] Loading file [PowerArmorTraining.esp] Loading file [PowerArmorTraining_Linden.esp] Loading file [PowerArmorTraining_MedicArmor.esp] Loading file [Megaton and Tenpenny Easy Access.esp] Loading file [Megaton Walkway.esp] Loading file [DCInteriors_ComboEdition.esp] Loading file [Reilly's.esp] Loading file [beefedUpCitadel.esp] Loading file [Owned!.esp] Loading file [Project Beauty.esp] Loading file [Raider preset beta.esp] Loading file [Project Beauty- Broken Steel.esp] Loading file [Project Beauty- Point Lookout.esp] Loading file [Mart's Mutant Mod.esp] Loading file [Mart's Mutant Mod - Increased Increased Spawns.esp] Loading file [Mart's Mutant Mod - Natural Selection.esp] Loading file [Mart's Mutant Mod - No Floaters.esp] Loading file [Mart's Mutant Mod - Feral Ghoul Rampage.esp] Loading file [Mart's Mutant Mod - Hunting & Looting.esp] Loading file [Mart's Mutant Mod - Zones Respawn.esp] Loading file [Mart's Mutant Mod - No Wanamingos.esp] Loading file [Mart's Mutant Mod - No Size Scaling.esp] Loading file [Mart's Mutant Mod - DLC Anchorage.esp] Loading file [Mart's Mutant Mod - DLC Point Lookout.esp] Loading file [Mart's Mutant Mod - DLC Broken Steel.esp] Loading file [Mart's Mutant Mod - DLC Zeta.esp] Loading file [Mart's Mutant Mod - DLC The Pitt.esp] Loading file [PB MMM HD.esp] Loading file [Project Beauty- MMM Raiders.esp] Loading file [Peaceful Tenpenny without 3 Dog.esp] Loading file [tptPayback.esp] Loading file [CRBSOR.esp] Loading file [Choose your own hairstyle (load this last on FOMM).esp] Loading file Thanks for the info Skotte, anymore/anyone else's help is greatly appreciated.
  15. I've recently installed all 5 DLC's (not tried these yet) plus updated some mods on FO3. I used to occassionally get the odd crash here n there (especially in water..?), but I seem to be getting a few more since my update, especially to the desktop for some reason. If anyone can recognise the problem please let me know, and Many Thanks! I'm using FO3 v1.7 & these are the mods I have active (in order): --IGNORE THE LOADING FILE BIT-- [Fallout3.esm] Loading file [unofficial Fallout 3 Patch.esm] Loading file [Anchorage.esm] Loading file [ThePitt.esm] Loading file [brokenSteel.esm] Loading file [PointLookout.esm] Loading file [Zeta.esm] Loading file [CALIBR.esm] Loading file [streetLights.esm] Loading file [Project Beauty HD version.esm] Loading file [Mart's Mutant Mod.esm] Loading file These ESPs have file headers marked as .ESM files (don't know why) [CrossRepairWeapons.esp] Loading file [NoBattleMusic.esp] Loading file [Weight.esp] Loading file [dD-Reduced Dismember Force.esp] Loading file [dD-More Gore.esp] Loading file [dD-More Gore-The Pitt.esp] Loading file [dD-More Gore-BrokenSteel.esp] Loading file [dD-More Gore-PointLookout.esp] Loading file [dD-More Gore-Zeta.esp] Loading file Normal ESPs [unofficial Fallout 3 Patch - Operation Anchorage.esp] Loading file [unofficial Fallout 3 Patch - The Pitt.esp] Loading file [unofficial Fallout 3 Patch - Broken Steel.esp] Loading file [unofficial Fallout 3 Patch - Point Lookout.esp] Loading file [unofficial Fallout 3 Patch - Mothership Zeta.esp] Loading file [dD-No Screen Blood.esp] Loading file [VDSP-01.esp] Loading file [uPP - Pack 2.esp] Loading file [Dree Perks Anchorage.esp] Loading file [Dree Perks Pitts.esp] Loading file [Dree Perks Point Lookout.esp] Loading file [Dree Perks Mothership Zeta.esp] Loading file [bzArmour.esp] Loading file [bzArmour-non-nude.esp] Loading file [bzBodySuits.esp] Loading file [boS_FOOKedition_Armor.esp] Loading file [Outcast DX.esp] Loading file [Crusaders Armor.esp] Loading file [JSBlack'sNanoArmor.esp] Loading file [Remove That Glove.esp] Loading file [EVE.esp] Loading file [EVE Operation Anchorage.esp] Loading file [WeaponModKits.esp] Loading file [1alexscorpionsnipergear.esp] Loading file [MPammo.esp] Loading file [VashDeagleV5.esp] Loading file [Tactical Weapons-Calibr-V3.esp] Loading file [ZL-SVD-CALIBR.esp] Loading file [DanWessonPPC357(CALIBR).esp] Loading file [ERFatman75.esp] Loading file [sniper's Bliss.esp] Loading file [LightingOverhual-FULL-1.0.esp] Loading file [DarNifiedUIF3.esp] Loading file [DUIF3Extras.esp] Loading file [Mavroshs Facticius Humanus.esp] Loading file [Crosshair Toggle.esp] Loading file [GNRfix.esp] Loading file [NoTheftComments.esp] Loading file [Fast_but_dramatic_VATS_0.9.esp] Loading file [VatsLongerDistance.esp] Loading file [Realistic Explosions.esp] Loading file [burnification.esp] Loading file [Explosive Entry.esp] Loading file [CrossRepairArmor.esp] Loading file [AnchoRepair.esp] Loading file [PittRepair.esp] Loading file [bSteelRepair.esp] Loading file [PLookoutRepair.esp] Loading file [MZetaRepair.esp] Loading file [CBOv1.4.esp] Loading file [Comp_dont_steal_xp_hereticus.esp] Loading file [DisableVanityMode.esp] Loading file [richvendors.esp] Loading file [KillableKidsNormalHealth.esp] Loading file [PowerArmorTraining.esp] Loading file [PowerArmorTraining_Linden.esp] Loading file [PowerArmorTraining_MedicArmor.esp] Loading file [Megaton and Tenpenny Easy Access.esp] Loading file [Megaton Walkway.esp] Loading file [DCInteriors_ComboEdition.esp] Loading file [Reilly's.esp] Loading file [beefedUpCitadel.esp] Loading file [Owned!.esp] Loading file [Project Beauty.esp] Loading file [Raider preset beta.esp] Loading file [Project Beauty- Broken Steel.esp] Loading file [Project Beauty- Point Lookout.esp] Loading file [Mart's Mutant Mod.esp] Loading file [Mart's Mutant Mod - Increased Increased Spawns.esp] Loading file [Mart's Mutant Mod - Natural Selection.esp] Loading file [Mart's Mutant Mod - No Floaters.esp] Loading file [Mart's Mutant Mod - Feral Ghoul Rampage.esp] Loading file [Mart's Mutant Mod - Hunting & Looting.esp] Loading file [Mart's Mutant Mod - Zones Respawn.esp] Loading file [Mart's Mutant Mod - No Wanamingos.esp] Loading file [Mart's Mutant Mod - No Size Scaling.esp] Loading file [Mart's Mutant Mod - DLC Anchorage.esp] Loading file [Mart's Mutant Mod - DLC Point Lookout.esp] Loading file [Mart's Mutant Mod - DLC Broken Steel.esp] Loading file [Mart's Mutant Mod - DLC Zeta.esp] Loading file [Mart's Mutant Mod - DLC The Pitt.esp] Loading file [PB MMM HD.esp] Loading file [Project Beauty- MMM Raiders.esp] Loading file [Peaceful Tenpenny without 3 Dog.esp] Loading file [tptPayback.esp] Loading file [CRBSOR.esp] Loading file [Choose your own hairstyle (load this last on FOMM).esp] Loading file
  16. i'm trying to make ledoux' hockey mask have a separate texture to the normal one in GECK, but when I open it up in Items->Armor->Headgear & so forth, it only comes up with the meshes to edit, i don't see any options to edit the texture files. so basically when the game loads, instead of it loading this for ledoux' mask: texture\armor\headgear\hockeymask.dds it loads say this: texture\armor\headgear\newretexhockeymask.dds (example) any help would be greatly appreciated. many thanks
  17. the exit theme for when you leave vault 101 has changed to random for some reason. i've checked the files & looked in GECK to see, but cannot draw any conclusions. Has this ever occured before? If so/if not, is there a way to fix it? Cheers & Many Thanks EDIT: I've found the cause, 2 quick start mods were clashing with each other. Problem now solved :-)
  18. Does anyone how to darken just the night sky? I've seen it in mods, but I just want to darken them a bit without touching anything else. My night sky texture is also as dark as dark can be, so can't go any further with that. Many Thanks
  19. i seem to be having a problem with my night sky / clouds texture in-game, this is what keeps happening: http://img28.imageshack.us/img28/1171/nightsky.jpg when it should be more like this: http://www.fallout3nexus.com/downloads/ima...-1226780166.jpg does anyone know what can cause this? many thanks
  20. i just wanted to know the name of this particular mask/helmet from this mod: http://www.fallout3nexus.com/downloads/ima...-1254227208.jpg many thanks
  21. Didn't need to duplicate the race & didn't do the last paragraph, and it worked like a treat :-) Many Thanks for the guide, I'll remember this in future
  22. Cheers, I'll try it & let you know how it goes.
  23. I'm trying to make a custom race, based on a raider male, however, I want to use Breeze's male mesh & one of the tattooed head/body textures from MMMF3 mod and then of course the normal Raider meshes/textures for the rest of the body, and have access to the bald hair (mod) for this race. I've more/less been through the GECK race section already, but my race didn't work last time!? So I'm gonna start from scratch, I've got all the stuff I need installed, I just want to make it into 1 race. Any help/walkthrough on how to do this would be highly appreciated. Many :thanks:
  24. I have changed the Death music theme in my Music\Special folder to a theme I downloaded, however, in-game it reverts to the original death music whenever I'm killed. Is there something else I have to do? The track is a 7 second long MP3, is named Death in prop & as main name, artist & album artist is INON ZUR, it is 128kbps and is saved as stereo, 44100hz 16-bit PCM. Many Thanks
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