Hey, i have a Odd problem. I found about ~5-10 People on the Internet with the same problem, but nowhere was a solution insight. On certain points in the game, my screen goes ultra bright. Before: http://cloud.steampowered.com/ugc/900987980315026908/328A7839E0CAFE54DDF943DFC770BF91518686D3/ 10 Seconds later: http://cloud.steampowered.com/ugc/900987980315027917/B67131F28752F93CCA66B863A4C2C78F3D384F15/ i can reproduce it at a specific position. My first thought was, something corrupted my save, so i started a new Game, but it happens at the same position again. I tryed to disable all mods which interferrer with ingame lightning, but it happens even with mods deactivatet. I enabled the Log, and got some interessting errors!
[02/07/2013 - 06:37:04AM] Error: Cannot call Remove() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC5)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 48
[02/07/2013 - 06:37:04AM] Error: Cannot call Remove() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC5)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 49
[02/07/2013 - 06:37:04AM] Error: Cannot call Remove() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC5)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 50
[02/07/2013 - 06:37:04AM] Error: Cannot call Apply() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC5)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 52
[02/07/2013 - 06:37:04AM] Error: Cannot call Remove() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC8)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 48
[02/07/2013 - 06:37:04AM] Error: Cannot call Remove() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC8)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 49
[02/07/2013 - 06:37:04AM] Error: Cannot call Remove() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC8)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 50
[02/07/2013 - 06:37:04AM] Error: Cannot call Apply() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC8)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 52
[02/07/2013 - 06:37:05AM] Error: Cannot call PopTo() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC5)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 56
[02/07/2013 - 06:37:05AM] Error: Cannot call PopTo() on a None object, aborting function call
stack:
[Active effect 3 on (1F01EDC8)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 56
The reasons why i think this is interssting are following: 1) The timestamp the same as it happens ingame 2) i found the source to the file on google.
+scriptName magicImodBeginLoopEnd extends ActiveMagicEffect
+{Scripted effect for the Night Eye Spell}
I think it could have something to do with it, cause as you see in the screenshots it looks like a extrem night eye spell. If anybody knows how i can fix this, it would be great if you could tell me, beacause i really want to play skyrim, but with this effect every know and then (If i got it, it never goes away), even with a new Char its unplayable! i do NOT have the new DLC, and i do not have hearthfire also. i only own dawnguard