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kranazoli

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About kranazoli

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    https://www.youtube.com/channel/UCTLfEa_gQYBFKSSjBADB3KA?view_as=subscriber
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    Hungary
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    Leander Rising Rock Band
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    STALKER Series

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  1. I am new here at, this topic. So, sorry, if my suggestion was recommended before... Just a simple notice, I think it would sense: ATM, the only solution to confirm whether SKSE is stratedti the game, and get info, is: - typo at the console skse; skseversion; getskseverison Would be great without make any input the info would be at the main page, for instance something like that: - SKSE installed + version number would shown at the main page, when the game launched. At the buttom left corner, etc...
  2. Hi, I don't think you'll get much support here. You should try the Nexus mod page instead, check the first post on this thread. And FAIK, Merge Plugins is working fine. You can't use it with bsa's on SEE at all, because the extraction tool it uses (BSAOpt) doesn't work with SSE bsa format, which is different. The way to do it is to extract the bsa in MO2 or manually (using BAE) for all mods you're goint to merge. I's rather use WIP WB. I have no ideamwhat's the point so many discussion section. Nexus, That Forum, Discord, etc...
  3. Hi, Does Mator Smash can handle more than 255 plugin? If not, is there any plan to make it?! I saw Merged Plugin is really old, and nowdayseverybody (lot's of us) says, merging mods is bad. So, what's the a real situation ATM?! Because, as I see Merge Plugin (standalone) does not work properly. I have Skyrim SSE. MO2, portbale. And merged BSA is an issue for instance. The only thing I know a little bit more, that WB is under constratcion... Thank You!
  4. Why make a game if the developers will someday stop updating it? /s These are just my opinion: Because KC: D does not really has a modding support. There are some mods on Nexus, but far away game like Skyrim or FO4 or whatever version of Bethesda game. As how I see modding KC: D is very limited. WH should have opened yet towards modding community. Give an official tool, support, etc... That's the base idea, behind how I see KCD modding "ability".
  5. Not my mod. Nor a game I mod for. So, no. :tongue: Sry! My mistake! I tried to ask Ceano!
  6. Why make a game if the developers will someday stop updating it? /s Hi, Could you make this mod works again, with 1.6? (I left message and bug report, but looks mod is abandoned) HD Clock with windowhttps://www.nexusmods.com/kingdomcomedeliverance/mods/475?tab=posts Or create a new one, maybe a better one. Thanks!
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