I don't know much about scripting but am trying to get into it. I want to make a script that plays various sounds at random. In order to trigger them, does it have to be attached to a object/marker as a trigger, or is there any way to just use the player as the origin and have the sounds play at random (and also possibly limit it to exteriors)? If I go the non-scripted route, and attach to region, the conditions I want to use (stuff like "GetSecondsPassed" or maybe GetRandomPercent") won't work, and am stuck using the region chance. Any help is appreciated, thanks!