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About RomanR

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A little better, but doesn't it occured to you yet that a choose of colors itself is a problem, making it over-contrasted on its own? Bright white versus a pitch black, with it it would be need to lower contrast so much, that white would become grey. Guess why in Windows exists such option named High Contrast (as help for people with very bad eyesight) and it isn't as default. Personaly I would p*ss*d off to hire someone for making a new UI only to find that this "designer" is incapable, just copying something and doesn't know even basic things about an ergonomy. With this work you just burned (of course someone else's) money and you even aren't ashamed of it, it seems. Ah, it's no point to me engaging in this thread any longer. I'm beginning to repeat itself and I said what was needed already, so this my last post. But I noticed something. Seeing my forum profile I found that my reputation almost doubled now. How ironic and sad that I was rewarded this way for not helping people, but scolding them.
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@Bikerdruid I's not much, but I was able to find Dragon Age Origins Gear and Three Helmets from Dragon Age. However your request is too vague, it would be better to give all details you remember about that mod. Without it, a chance for success is very slim.
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Well, while 40% isn't a majority, it's quite a portion to consider making UI for them, I admit. Still as smartphones are used side-by-side, not exclusively, there's no point to make UI centered all around them and throw out everything else. If they can't come with some universal design, they must create additional extra UI for mobiles (in WAP times it was common, so ...). Is it a lot of additional work? Yes, but we aren't talking about party of volunteers who are doing this at their free time and for free. They are hired for it, it's their full-time job and they're paid for it. There's no much room for arguing, excuses or even would-be humorous remarks towards their intended users I think. It's not a game or hobby anymore.
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They keep slashing with "mobile device" like with a sword, but you can't work with such generic term in any serious analysis without further specifying. Even display of smartphone or tablet can be used as both height or wide screen, a fact which was ignored too it seems. And it's why I see their decision to make their UI vertical by design and for favor of smartphone (as one of mobile device classes only) as just ridiculous and without sense. This UI affair is a disaster, I don't understand how it can happen on such scale.
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40% of mobile devices to be exact - they're repating it like a mantra. Problem is that if picture posted by @chwony on page 85 (on my computer) is genuine, the result is even worse. Two noodles over almost entire display with almost no information in it... are they serious? As I'm trying in futility to point out (third time I think) that a smartphone isn't the only one type of mobile device around and if results even on it (as seemingly targeted one) are that bad, I'm questioning the quality of their dataset or ability to analyse the data properly. It seems that they only saw what they wanted to see. All work presented in this UI area so far reeks of amateurism - in preparation, execution and handling of consequences. All team, including the ones responsible for comunity, completely shutted down and they're doing nothing more than boucing off every negative response and feedback (no matter how valid) as "non-constructive" and just sulking in a corner. Like bunch of kids, really. All of it resembles our quite famous local saying "He opened a pub, but people actually went there! (Otevřel si hospodu, ale chodili mu tam lidi! - in Czech)"
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The staff is currently handling the situation in worsest way possible it seems, so I for now I'm not uploading anything new here until this mess is sorted out somehow (I'm testing some small mod of mine again, improved one mentioned in the thread "Is it possible to create a weapon that shoot "spells" ?" and it's going well). For standard subscribing users I would advise to vote with their wallet. Nexus can be the biggest, but the attitude towards both mod authors and its users is beginning to be unacceptable.
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For most PC users the result is practicaly unusable webpage now. Even ones with displays above HD resolution can't view much content due vertical design unfit for typical PC display, the choose of colors tire your eyes very quickly, the ones with average PC experiencing slowdowns. And last thing which begins to annoy me greatly - Nexus is more and more looking and behaving like an e-shop, rather than a place of modders.
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Problem is that mobile device doesn't mean a smartphone with display height oriented only, as I was trying to point out. You're just focused on smartphones while ignoring everything else. And when I saw updated design of Oblivion game page this afternoon, the result is even worse than I thought in my opinion. Not just a wasted space, deep black background versus bright white text with colorful pictures making it over-contrasted and not fit to view for long for example. This is a complete misunderstanding of how the UI should look and how it should be used. Sorry to say, but I perceive this part as utter failure.
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Maybe if they hire some artist capable to work with millions of color and with handfull of ones at a same time? One capable to make colorful GUI while not to look cheesy? In the end all these designers of today just copy one of Windows scheme and nothing else. And with Dark Theme widely used now I feel like I'm attending a funeral when I'm browsing. When looking at their team, all of that bunch there seems only two direct designers (Laurence and Stefan), maybe with help of their content team they can cook something better? Speaking of mobiles - smartphones aren't the only ones, there are tablets, notebooks... And even with a smartphone you get wide-screen display, just turn it in your hands. I'm quite sure there's no need to modify this software to just get actual display resolution and size of the browser window, if it's you were thinking. For years you can use your smartphone as WiFi hotspot, so beside further monetization I don't see much reason to download mods using extra mobile app if you're using some mod manager (Vortex or another) on your computer already.
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The best solution would be to make design which can take account an aspect of your display. Are the devs really don't mind scrolling these webpage noodles up and down like crazy on their PCs, because with wide-screen display you see only about little more than 10% of all content at once? I feel that Nexus isn't a site for creators now, just for passive users and downloaders - a focus just for mobiles is more and more visible. Even with first introdution in about 2015 there were voices pointing out about disadvantages of such design and warnings of degraded user experience overall - all landing on deaf ears of course. But it's too late for crying over spilled milk I suppose.
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Sorry, but they brought it on them themselves. All big talk about an overhaul and result is, well... Really, next time they should let speak more their work rather than their ego. And all these complaints aren't just about GUI, there are others, like performance problems. If these complaints insult them, then why make open beta at all? Well, I still don't understand why quick search should need an extra window, but I can live with it. But others two directly impacted my user experience for worse, that's for sure. And for your amusement - GUI of the Past and Today. Dwelling in the past isn't a good thing, but sometimes...
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As parts of new desing are slowly pouring into main web page, I must agree with @HadToRegister and @Battlestar1965 and I feel rather disappointed too. For some reason UI parts are looking uglier than before and overaly all these changes are rather cosmetic (like a little change of font here and there, little different look of buttons etc.). And also quick search in its separate window doesn't feel like quick search somewhat anymore). There are also small mistakes on UI parts - like bright white backgroung on tags (stealing focus on more important things in my opinion), some buttons don't highlight like others (for example Report Abuse, Share buttons), using yellow numbers against dark grey background only (for some reason I find it harder to read). It's propably time to hire some capable UI designer and good graphician, not centered around mobiles and this ugly flat era UI only. I really dislike such UIs and hope to be rid of them someday.
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Script Crashing, but script isn't listed
RomanR replied to LordyLords's topic in Oblivion's Mod troubleshooting
No, it was only an example how to understand what this first byte from the left represent in formID hex number. OBSE when installed will print script errors into Oblivion console, so if Oblivion isn't crashing rignt on start, check console periodicaly by pressing ~. -
Script Crashing, but script isn't listed
RomanR replied to LordyLords's topic in Oblivion's Mod troubleshooting
@LenaWolfBravil : Ah, this ... Yes, you are right. It's just on my computer is this column deflated by default, so it didn't occured to me. For this case I would still recommend xEdit more, as it shows its tree mod order based and defined records are in their separated branches. -
Script Crashing, but script isn't listed
RomanR replied to LordyLords's topic in Oblivion's Mod troubleshooting
That's EditorID . FormID is its hex representation number which you get while hovering mouse pointer ovet it for a while in CS. Edit: At least in vanilla CS.