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barty14

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About barty14

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    United States
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    Fallout 3, Oblivion, Morrowind, Quake 3, Half-Life 2 Deathmatch
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    Fallout 3 or Super Smash Bros. (For N64)

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  1. I am trying to retexture my crosshair, and the file is "interfaceshared0.dds". Everything goes fine, but when I try to put it back in my data folder I have black around everything that file contained, the HUD, the crosshair, vault-boy icons and so on, but I have my new crosshair so I know its doing something. I would like to know if I may have over-looked anything. EDIT: So far I have tried converting the file to these BMP formats for editing: Extended 16bit 444-4, and 24bit. The Exact same, so Im guessing its not a problem occuring when converting.
  2. Well, I'm sorry, but I am not even very good at this so I cant get really detailed. I tried searching for a long time for a tutorial on how to retexture and I couldn't find one so I decided I would learn on my own, and I made this to kind-of guide people in the right direction. It's not really a full thing to get people to really comprehend it( because I dont even really comprehend it). Its more of a general shove in the right direction. So I am sorry if you think it lacks detail, as I cant really fix that.
  3. Editing Fallout 3 textures First off you will need: 1. Fallout 3(obviously) 2. Some kind of editor(I prefer "GIMP") 3. A file converter(I prefer "DXTBmp") - http://www.softpedia.com/progDownload/DXTB...load-53836.html 4. Fallout Mod Manager. - http://fallout3nexus.com/downloads/file.php?id=640 5. G.E.C.K. (Garden of Eden Creation Kit) - http://geck.bethsoft.com/index.php/Main_Page Let me start off by saying that I am in no way an expert on this topic, I am only suggesting what has worked for me. Also I am not responsible for any corruption or errors in your game. Dont overight files unless you know what you are doing. To start off, open up FOMM(Fallout Mod Manager) and click the BSA unpacker tool on the right. Then open up the file you want and extract it to your desired location(it will become a dds file). Next open up that file with DXTBmp(or a converter of your choice) and convert it to a Bmp file( I recommend 24bit Bmp) Save and quit. Then open up that converted file with GIMP or a similar tool, and fiddle with the textures as needed. Save and quit. Open up that file yet again with DXTBmp and convert it back to a dds file. There is a simpler way to do this if you download one of GIMP's plugins. OK, now you are ready to put these in Fallout 3. Create a sample folder; if you edited 1stpersoncombatshotgun, then make this directory: Name of new textures(such as "Combat Shotgun Retex") / textures / weapons / 1stpersoncombatshotgun.dds. Then put this in your Fallout 3 / Data folder. Next open up the G.E.C.K. and put your texture wherever you want it. Save that file and put it too in your fallout 3 / data folder. And if you dont have ArchiveInvalidation Invalidated, you will need to add an appropriate line into your ArchivInvalidation.txt file. For the texture used in the example it would be "textures/weapons/2handrifle/1stpersoncombatshotgun.dds" Hope it works :biggrin:
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