Jump to content

Dragodian777

Members
  • Posts

    5
  • Joined

  • Last visited

Nexus Mods Profile

About Dragodian777

Profile Fields

  • Country
    United States

Dragodian777's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. [The world is just so so poor. The design completely abandons the RPG genre. It's now an RPG-esque shooter, as if we didn't have enough of those. The entire world is a big 'dungeon' now, with several pockets of story progressing NPCs. No character, no creativity, no care. It feels like this game was made in a year and designed in a day]​ I couldn't agree more. I actually bought and played the first FO when it first came out. If you are a fan of Fall Out, any of them, and you feel disappointed with FO4, then I would bet you would really enjoy Wasteland 2: Directors Cut. (Also for Xbox One (Xbox One fans are relieved that nothing was lost from PC to console), maybe other consoles). One of the original programmers from FO 1 is on the team that made this title. Story is great. Choices made have consinqences. Locked door? No lock picks? Bust it down. Smash that chess. Kill everyone in town. Oops, so much for that quest, now I have to find another way.....And more skills you can master. Single player, party based. Check it out. It has a very strong fallout feel, far as the wasteland, except more immersive. Check it out. It's all about RPG, immersion.
  2. Okay, My direct feelings of Fallout 4. Exploring became old quick. Where is the excitement? Nothing really to discover new, from one fallout series to the next. Sure, some new factions...but not what I was saying. Example, there are no mutated sea creatures (Mirlurks was a lazy imagination to have it represent all posible mutated sea creatures. Was nice to see a dead carcuss of what looked like to be a mutated dophin. Well, where are the live ones. A mutated bird here and there would of been nice. Okay, back to exploring. I found that worrying about going back to those safes, lock boxes, etc., that I was not able to open earlier, until I leveled up lock-picking perk to expert or master. It was a total waste of time and a waste of points spent that perk. Always the same low class junk that you would find in unlocked boxes. Nothing ever special. No sense of suspense, hopefulness, etc. And always the same old junk we've been seeing from Fallout to Fallout. And who's making the bullets and producing all this gun powder? I feel that all modern weapons should be very scarce, nonexistent and/or useless, unless used as a melee weapon. Homemade Crossbow. Man made pipe bombs etc... would of been a nice twist. Settlements - It's nice that you can build what you want and scrap out trees, old fences, and junked cars, not to mention junking out the crumbled homes in San. Hills. But my problem is that I am able to junk out all that, but it doesn't let me junk out certain trees in the build area, not to mention shrubs, saplings, and other items that it doesn't let you junk out. It is very frustrating. What's worse is that you spend more time trying to place that wall, floor, door, what ever item, in the spot it needs to go. Where you want it to go. Where IT should go and be....but darn it, it will not give me green to place! Always having to settle for "good enough" or flush hours of building down the drain because you can not get a wall or two in the right place, and you have to scrap the whole project. I want to build the settlement of my dreams. Crappy that you have grass going up through floor boards, or you cant have the walls meld to one another for a seamless connection, and what ever height, so when building boundary walls, there are no unsightly gaps between, in front/behind, and underneath (un-level ground) each wall/fence. After many, many hours in attempting to build my designs, I said, I will just focus on finishing the main quest. I finished it. Siding with and against (reloaded to save point) the one or other faction. Dull. None of the quests really stood out for me. We seen 3 different scenarios coming up out of the ground, now 4. Probably why that nothing really feels fresh, new. I was looking for immersion. I miss being able to place the points where I wanted on skills. I don't like how they done it this time. I feel that the MODers out there saved this game for me. But at the same time that discusses me. I paid 60 bucks for a game that it takes MODers to make it the way it should of been? I thank God for the MODers.​ Bethesda (and others) should give some kind of kick back to MODers, or start dropping the price on those mediocre games so I can afford to buy game and donate to the MODers for making it the way it should of been. :o] Over all FO4 is Okay. Just don't expect great immersion from it. Expect to see the same dull things you've been accustomed to seeing in previous FO. Don't waste time going back to that locked container, unless directed by a quest. It will be a wasted mix of emotions. You will not be amazed with anything in an expert/master locked container. Just disappointment. "Why so much security for 12 pre-war dollars, .38 cal ammo (4), Stimpack, fancybrush."? :o) I just ordered Witcher 3. Originally (and regrettably) passed up to purchase FO4. I hope I find a job soon. :o/ So far the player reviews are "Very Positive" (same for FO4 received also) for Witcher 3.
  3. I couldn't agree more! What happened to the old slogan "Takes money to make money"? If the "PDC Producers" where to start actually focus on doing "AAA" games, the gamers will come, and back they will come.
  4. I remember playing the very first fall out. I enjoyed it a lot (back in the day). I have also played all the following fallouts. Fallout 4, well, isn't it getting old? How many senerios do we have to play from the perspective of coming out of the ground (regardless if being a descendant or where frozen) to a appocolyptic world? The same old story with different people and tasks to do. I would of hoped by time Fallout 4 came out it would focus more on trying to secure a future for yourself and possibly future generations in the wasteland. After all, you are now here, no time machine backwards in time. I liked Fallout 4 to some extent. I like the settlement thing to some degree. I rathered that the game allowed you to sellect where you can build your settlement not having predetermined sites. Secondly, I believe the structures/items in the world need to be destructable (example: like in Just Cause 3?). Point is that you are in an appocolyptic world, reguardless how you arrived there, what do plan to do? Obvisoully it's now your home. Safety in numbers? Rather be on your own? Build a santuary for one, or for a community. Have the focus on trying bringing the people of the wasteland together, trying to restablish civilization, create a better future.....It's really hard to convey what I really want to convey, but if Fallout 4 had just focused on the settlement scenario (not so much how they done it), they definitly could work out better quests associated along those lines. To get a better idea (maybe) to what I am trying to convey, watch the following movies and or games....Postman (with Kevin Kosner, in that movie there were many settlements, some not knowing the other existed. Then there was a tyrant gang that wanted to exploit those communities....), and there is State of Decay (having to find a good place for settlement and manage a way to get the people there, items to sustain...), Water World, Red Dawn (Patrick Swayze), Jericho (TV show).........I am not saying I liked or disliked any of these shows/games, but I will say I do like the concept of all of them. It's to bad that there are so many good concepts that is spread out all over the spectrum. Bring it to all one place, one game. I am not saying have it focus on building buildings and such, but should be in there, but focus on discovering other communities, making new friends/enemies, creating and shaping the future. And hope it turns out at least half to what you expected, or not. Sorry for rambling....but if I were a rich man, I would hire the best programmers money can buy and I would have the two games that's in my head created. Instead, a poor man, I can only rely on what's out there and say, "well, kind of what I had in mind, but this and that...".
  5. In response to post #31699195. #31709590, #31710865, #31717215, #31727420, #31727725, #31727755, #31735675, #31736475, #31737125, #31745975, #31747430, #31762590, #31770575, #31770655, #31770875, #31775185 are all replies on the same post. "Ditto"...well said.
×
×
  • Create New...