Okay, My direct feelings of Fallout 4. Exploring became old quick. Where is the excitement? Nothing really to discover new, from one fallout series to the next. Sure, some new factions...but not what I was saying. Example, there are no mutated sea creatures (Mirlurks was a lazy imagination to have it represent all posible mutated sea creatures. Was nice to see a dead carcuss of what looked like to be a mutated dophin. Well, where are the live ones. A mutated bird here and there would of been nice. Okay, back to exploring. I found that worrying about going back to those safes, lock boxes, etc., that I was not able to open earlier, until I leveled up lock-picking perk to expert or master. It was a total waste of time and a waste of points spent that perk. Always the same low class junk that you would find in unlocked boxes. Nothing ever special. No sense of suspense, hopefulness, etc. And always the same old junk we've been seeing from Fallout to Fallout. And who's making the bullets and producing all this gun powder? I feel that all modern weapons should be very scarce, nonexistent and/or useless, unless used as a melee weapon. Homemade Crossbow. Man made pipe bombs etc... would of been a nice twist. Settlements - It's nice that you can build what you want and scrap out trees, old fences, and junked cars, not to mention junking out the crumbled homes in San. Hills. But my problem is that I am able to junk out all that, but it doesn't let me junk out certain trees in the build area, not to mention shrubs, saplings, and other items that it doesn't let you junk out. It is very frustrating. What's worse is that you spend more time trying to place that wall, floor, door, what ever item, in the spot it needs to go. Where you want it to go. Where IT should go and be....but darn it, it will not give me green to place! Always having to settle for "good enough" or flush hours of building down the drain because you can not get a wall or two in the right place, and you have to scrap the whole project. I want to build the settlement of my dreams. Crappy that you have grass going up through floor boards, or you cant have the walls meld to one another for a seamless connection, and what ever height, so when building boundary walls, there are no unsightly gaps between, in front/behind, and underneath (un-level ground) each wall/fence. After many, many hours in attempting to build my designs, I said, I will just focus on finishing the main quest. I finished it. Siding with and against (reloaded to save point) the one or other faction. Dull. None of the quests really stood out for me. We seen 3 different scenarios coming up out of the ground, now 4. Probably why that nothing really feels fresh, new. I was looking for immersion. I miss being able to place the points where I wanted on skills. I don't like how they done it this time. I feel that the MODers out there saved this game for me. But at the same time that discusses me. I paid 60 bucks for a game that it takes MODers to make it the way it should of been? I thank God for the MODers. Bethesda (and others) should give some kind of kick back to MODers, or start dropping the price on those mediocre games so I can afford to buy game and donate to the MODers for making it the way it should of been. :o] Over all FO4 is Okay. Just don't expect great immersion from it. Expect to see the same dull things you've been accustomed to seeing in previous FO. Don't waste time going back to that locked container, unless directed by a quest. It will be a wasted mix of emotions. You will not be amazed with anything in an expert/master locked container. Just disappointment. "Why so much security for 12 pre-war dollars, .38 cal ammo (4), Stimpack, fancybrush."? :o) I just ordered Witcher 3. Originally (and regrettably) passed up to purchase FO4. I hope I find a job soon. :o/ So far the player reviews are "Very Positive" (same for FO4 received also) for Witcher 3.