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Everything posted by Branimirzg
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Running the CS without Oblivion installed
Branimirzg replied to heavywaters's topic in Oblivion's Discussion
yeah... You can't mod without installed Oblivion -
http://www.fallout3nexus.com/downloads/file.php?id=3447
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Not continuing to broken steel
Branimirzg replied to SS Doomtrooper's topic in Fallout 3's Mod Troubleshooting
Maybe :confused: But, I would try that fix anyway... -
Not continuing to broken steel
Branimirzg replied to SS Doomtrooper's topic in Fallout 3's Mod Troubleshooting
This should fix it -> http://www.fallout3nexus.com/downloads/file.php?id=6240 -
Give yourself full control over Oblivion directory... You must be an administator for this :Right click on the main Oblivion folder, properties/security/edit/your username/full control OR: Install oblivion someplace other than C:program files (like c:games/Oblivion)
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Installed the latest patch for Oblivion?
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loved CIV from the first part. I am getting it!
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Mods not appearing
Branimirzg replied to Deleted1523261User's topic in Oblivion's Mod troubleshooting
Stupid question... But did you updated your game to at least V1.1? -
Yep :smile: http://www.tesnexus.com/downloads/file.php?id=28723
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Just put it in the data folder..?
Branimirzg replied to Jallis370's topic in Fallout 3's Mod Troubleshooting
Clicked "yes to all" for overwriting pop-up? Check your data/textures/Creatures/MaxDog ... Do you have 5 dds files inside(dog.dds , dog_n.dds , dogdad.dds , dogvicious.dds and dogvicious_n.dds)? -
Just put it in the data folder..?
Branimirzg replied to Jallis370's topic in Fallout 3's Mod Troubleshooting
Had any textures? (dds.files) Archive invalidation is needed for custom made textures. Without it game will read from fallout.bsa files instead of textures folder -
Just put it in the data folder..?
Branimirzg replied to Jallis370's topic in Fallout 3's Mod Troubleshooting
In fallout mod manager use toggle invalidation button... That should fix it (if the files are in the correct folder) LINK - Fallout mod manager