Hi there guys, I was trying to create a full functioning LOD for my mod project. 2 of 3 things are fully functional, but the last one is driving me mad. :( LOD-mesh is working LOD-textures are working Visible When Distant objects are not working, but causing my game to crash. What I did? 1.) I opened the heightmap editor and generated a FULL lodmesh (not the quick prototype!). Works fine! 2.) Then I used TES4QLod to generate textures for my worldspace. Works fine, too. 3.) Then I used CS to generate the visible when distant objects by clicking on WorldTesting/UpdateDistantLodData. But when starting my game it instantly crashes.