Hey there, Right now I'm trying to buff up Hearthfire's Lakeview Manor into a more impressive location. I'm dreaming of all 9 wings ownable at the same time, a wall around your soil and ground, some little fun stuff, like a dog stable and stuff like that. I'm pretty new to modding, so this question might be pretty silly: Why can't I move or delete certain objects of Lakeview Manor? I search for all the parts related to a wing (via Cell view --> Tamriel --> BYOHHouseExterior02), shift and move them for my personal delight, save the .esp and when I load my "mod" the wing stays dead center, where it was before, as if I didn't do a thing. I found a lot of these objects, that aren't to be moved easily. The stone quarry, all the wings, the workbench, the drawing table, the small fertile soils and (I'm still wondering the most about that) the Information Box, how many logs of wood you remain. I can move the logs, and the collision box (couldn't controll the orange box - lost the name - and the red cross though, since they are invisible Ingame), and the two iron ore veins stay perfectly intact after deleting them. So my question is: What the heck am I doing wrong? Is there some sort of hardcoding, that doesn't allow to move or delete these objects or am I just missing a command? For modding, I usually load the Skyrim.esm, the Hearthfire.esm and my own .esp Oh, and I need to know, how to add construction scripts to the workbench and link them to certain objects I place in the area myself... but I guess, that would be a very long answer^^ Would be very gratefull for some answers - even short ones like "Idiot! Search again, it's possible" so I at least know, I am not wasting my time. Sincerly, Azrael