Jump to content
⚠ Known Issue: Media on User Profiles ×

Bourboncigar

Premium Member
  • Posts

    7
  • Joined

  • Last visited

Nexus Mods Profile

About Bourboncigar

Bourboncigar's Achievements

Rookie

Rookie (2/14)

0

Reputation

  1. whats in your opinion the best combination of mods in terms of compatibility and looks when it comes to visually overhauling any vanilla or modded npc?
  2. Not really. Tried it before, but since it was broken at the time, I did a "clean" reinstall and used the console method. I still suspect its somekind of bug. Something mustve pushed something. I havent had this, not even with really broken mod collection skyrim. Xedit is also still set up incorrect and I did some script fukery. had to do with silent voice npcs, that have voiced dialogue in vanilla. So that couldve been the perp, as I removed it not long beforehand.
  3. So Linux version of Steam with Wine can for example run a Win Version of Skyrim? neat. Hows it generally regarding comp with programs? (since a lot of stuff is win only)
  4. I do keep me some shortcuts. Mos inis are fine as far as Ive checked However whats compdata? never heard that term yet.
  5. My guy. That was precisely it. Somehow the ini in the documents was still set to german. Interestingly enough around the same time this bugged out MO2 went back to ger 2. Didnt change the UI however (only the setting), so didnt see it til I looked closer. Suspect either its the infinite hellscape that modding is, or in some stupor I took a dump, that I´ll probably regret later.... I also found out that this sneaky basterd spawned a ger voices bsa. Looked a bit through the ini and the game doesnt seem to even list the english voices. So I just deleted the ger bsa. Now its quiet. very relaxing. not sure if I shouldnt just keep it this way, since it would make unvoiced mods so much more immersive.
  6. So for some reason my game decide to roll back to using german voices, instead of english ones. The UI is still in english though. This happened completely random. Have tested mods in question many times before, since I value relatively bug free gameplay. language never changed. ever. The last mod that was added to to the list was botox for skyrim, idk shouldnt really cause any issue of that sort. I set it to english ages ago, when I disconnected it from any updates, and made the Appmanifest read only. The only Time I tampered with the game files was for enb, and moving xedits scripts folder. nothing else was deleted or added. I dont use mods in any language except english. havent touched the Language settings in MO ever before this bug occured as far as I can remember. changing the ini in mo2 doesnt do jack. ini in original game folder also in english. checked steam, game still wants to update, so version is correct. also set to english still I wouldnt mind, german voice acting is good, but those Khajiit Voices just make your ears bleed, and the argonians sound like even heavier smokers. So is this Todd trying to force himself back into my Game, or has someone ever experienced this bizzarre Phenomenon? EDIT: after deleting the voices_ger0.bsa (that I hadnt noticed before) I simply changed the voices bsa in both inis (Documents and MO2) from voices_ger0 to voices_en0. Save, done. (also if anyone has a similar bug and reads this, do not delete shyt if theres only one voices bsa in the folder. Except If you hate talking npcs). SUSTENANCE !!!!
×
×
  • Create New...