Jump to content

Johyn

Supporter
  • Posts

    12
  • Joined

  • Last visited

Nexus Mods Profile

About Johyn

Profile Fields

  • Country
    France

Johyn's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Still gettin that grayish blue sky... Is it just wrong RGB values? Nops.. Whatever the RGBs, it's the same blue sky... How's that please?
  2. Greets! Here's the trouble: I'm tryin to change the sky color for a red/purple shade, I found the red skies and alternative skies mods for textures and morrowind.ini tweaks, but whatever the changes in it, i get pixeled, pink clouds at best, with an everblue sky. I'm usin MGSO 3.0 with MGX-XE on win10 and about 170 mods. Anyone with an idea about that everlastin blue sky? Edit. Strange. Copied a backup of all the sub files of the morrowind folder on another computer, and there it works! Then deleted the subfiles from my main game and pasted them again, and that seems to work also. Though I still have the two moons shapes, with no textures, in day sky. Buggy from where? If anyone have an answer...
  3. Cheers! Got enemies of rivia also, but still some do lack boldness... I'll try skilled humans, seems promisin.
  4. Intrestin, I might use it if the death march becomes too easy, but that's a lot of changes, maybe too much, and I'm wonderin about its conflicts. So enemies are set to be more ofensives acordin to their stamina and vitality stats? It's good to know as i was thinkin about a way to consider their health without their bars (playin without). The more hurt they are, the less they atack?
  5. Greets! Is there a way or mod to start a new game of gwent right after one, without havin to ask again the oponent?
  6. Greets! Would it be possible to mod a beter agressivness from enemies, so that instead of keepin defensively to their spawn zone, they folow and harass you?
  7. Simple as that... But it would have been good to get informations about those places ingame, with local hints. Taverns and inns, folks on the road, tracks, noises, they don't provide enough of them I think. But thxs for your answer!
  8. Greets! Simply wonderin if all intrestin places are marked by question marks, and if so, if that would be an easy task to mod the removal of most markers on map, getin clues about them with rumors and signs locally. That is, you'd discover the world and its special places with luck and investigation, wanderin or talkin with locals, findin writins'n tracks, not pickin a question mark on the map to find its whatabout. A real discovery of the world, takin atentively into acount the environment surondin us. Sure that it would render the game much more imersive and intrestin. Hey? Would that be doable? Especially for a total newb at modin?
×
×
  • Create New...