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Posts
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Everything posted by marob307
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Lol maybe, dumb the corps outside the cell with tcl. very lol.
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moved in sewers. maybe. A question, someone know a good palace overhaul somewhere. On nexus just abandonned mods or bugged mods. eldercouncil from gandalf is just esthetic. I want serious scheduled npcs. Dragon caption is too huge and incompatible.
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What is mean? What I can do ? i will try your evp
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Yes I see the id, i can resurrect him., but he will dead. again. the command disable didn't work that is. EVP don't work guard deat again.
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Hello communauty, Currently, I have a problem with an undisable dead npc. ( Palace Guard) He is scripted to dead by OOO and replaced by a female guard. But the problem it is corpse remain in the palace i try to fix that by console command ingame. it didn't be killed out of the map as other guards because he is edited by arthmoor's alternate beginning. Result, his body remain indefinitely ion the game and it kill immersion. He is not flagued quest npc. I really don't know why cannot diable him.
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MOO and OOO are compatible. I recommand both. Compatibility is a priority for MOO. I don,t recommand FCOM because is relly hard to install some component mod are not updated. You can run together MMM+MOO+OOO, but i remove MMM because I don't like bandits in daedric armor at level 50. (but it brings really good aditions like more Monster and horse armons) Also, MMM take a lot of plugins. Another popular overhaul is Francesco items and créatures less extensive than OOO. Just add hundred of items to cure leveled list. avantage lot more comaptible than ooo ( OOO is a very large mod who adds spawnpoints, npc, camps and require lot of patch) déisavantage, at level 50, i find too much bandits in mithril armor and glass. It is the only reason i prefer OOO. It is also compatible with MMM and MOO, but not with OOO.
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Helllo guys, I want use cronwded road revamped, but the curre spawn rate is too low (2%) i WANT TO INCREASE IT At 8%. But I never used construction set. Could do you give me information please^
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Debate Francesco leveled items and creatures vs OOO
marob307 replied to marob307's topic in Oblivion's Discussion
I keep OOO because frances co grant glass weapons at hight llevel. -
Could you link hide in darness. I don't find
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beacause this link seem suspect no endorsement and downloads...
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I everyone I want to play with duke's patrick mods and i don't find reliable links on the net. Could someone link me to all his combat mod?
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Thank, but I resolve the issue whit unistallation of OOO. Good riddance ! Now, I swear by MOO and francesco.
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I m looking for a good mod about detection particulary in darkness. I think isn't fair to be detected by npc in dark cave when i see nothing. a mod comparable to immersive detection for skyrim.
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Why is relevant?
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Debate Francesco leveled items and creatures vs OOO
marob307 posted a topic in Oblivion's Discussion
Hi, currently I have OOO installed on my game. I have also MMM and MOO. But, I have lot of compatibility issues and i m' considering to switch in favor of Francesco. Also, a lot of esps slot wasted in compatibility patch. Some more experimented players can talk about OOO and Francesco ? which one do you recommand? I don't know Francesco, someone can descrip this mod ? What it add ? npc, quest ? -
I will maybe dump OOO infavor of francesco leveled list. Less conflict with others mods. What about if I disable the dead guards with the console? (disable) is he permently removed of he will respawn ?
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I confirm, it is OOO feminism the problem. Each victim of this script died in game if they are edited by another mod. (Vampire or unofficial oblivion patch) guard id 000752ee died script from ooo currently eddited by 3 modds (script) vampire hunting order of virtue, 000 and MMM But, what are the consequences? do the dead guard will repop and dead again? or hw will dead just one time? Is my vampire quest broken? How can I fix that?
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Use Tes4Edit to check what mods change these guards. Probably OOO and whatever mod is causing the issue. How? I have to note the gaurds id?
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editted
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My mod order, good luck ! I use Boss + bash+ bain+tes4edit ! Advice me , if you see bad mod or incompatibility please !
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Very possible, but I can't confirm. According to ID finder, the dead guards come from oblivion. esm. And they always died in pair. I didn't unistalled OOO because is complicated to reinstall. All of them are male and bear vanilla legion armor. I could not said which mod distrup the script. The majority of my city guards have grey armor from a mod. I hope they will not repop and i can disable them by the console. how post my mod load order. I have MOO, OOO and MMM + oblivion uncut+ oblivion restauration content. I have few females guards.
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I had already done that.
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other suggestion ? thank do this mod is included in another?