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Everything posted by micalov
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Cannot get any FLY replacers working!
micalov replied to UKkiyoshi's topic in Oblivion's Mod troubleshooting
Make sure you apply archive invalidation in OBMM, utilities archive invalidation, universal> update if I remember OBMM correctly. -
Porting content from other games
micalov replied to Dark0ne's topic in Formal Warnings, Bans and Takedowns
There are many ways, textures, they would obviously need the DLC meshes anyway, or if its a remesh the default texture and if it has an ESP make sure the DLC is in the master list in the file header of the ESP. -
Console modding aint supported here as it breaches the MS and Sony EULA's and would open the nexus to being sued, also can risk you machine being banned from online network access.
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Absolutely Amazing Mod That Needs Our Support
micalov replied to TheIrrationalShark's topic in Skyrim's Skyrim LE
it has a lot of recognition, most are just waiting on the english version, it was even featured on the beth blog, but its for oblivion, not skyrim so once that is done ppl will probably pay more interest. -
Firstly Nexus generally does not allow compilations, also it would require permission from each author, also Oblivion mods are still being updated many authors still mod it and compilations packs are a PITA and usually get out of date.
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If you installed the mod after installing Weapons mod menu mod, disable Weapons mod menu then run the game and save, should fix the issue, then re enable Weapons mod menu, seems to be a bug with it when changing weapons after weapons mod menu has been installed, had this quite a few times while making/editing weapons, it took ahwile to figure out.
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"apparently" it required some optimization done and bug fixes so the author set it to hidden until he resolved them, so I heard.
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Cowboy repeater from FNV to Fallout 3
micalov replied to Proximitus's topic in Fallout 3's Mod Ideas
Even asking for then to be send straight to you does not change anything, you should not be asking for them to be ported, but also FO3 does not have the reload animation for them anyway. -
A Requiem for the Capital Wasteland
micalov replied to 00100IRONEARTH's topic in Fallout New Vegas's Discussion
A Bethesda rep asked for it to be removed since it broke the licensing agreement since they did not create all the assets for the game, similar to Morrowoblivion. -
http://forums.nexusmods.com/index.php?/topic/369524-console-modding-is-not-supported-here/
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Try verifying your NV install on steam to make sure they downloaded properly (right click steam in library and properties> local files> verify lccal cache), but are they actually loading in game full stop? (you should get annoying popup messages about them) because even if unchecked, steam will download something called a .NAM file that force loads the esm/esp(s) with the corresponding name for them.
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That is probably WHY they do not work...
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The only reason it should be looking in that directory is if there was a Skyrim install there in the past, IE a non legit version before you purchased the game from steam, you could try running CCleaner to clean your reg files but you may have to uninstall and reinstall skyrim after wards as well. Its a lesson that piracy does not pay, but at least you have decided to buy it in the end.
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steam too 3 hours to install the hight res texture mods
micalov replied to sinnerman69's topic in Skyrim's Skyrim LE
Yes, you can even do a full Skyrim base+ all DLC (including HD texture pack) with steam and it can break up the install into the size you want IE dvdr size CD size etc, by right clicking Skyrim in the Steam Library and pressing backup. -
You can convert them but you can only use them for personal use, you would not be allowed to distribute them as its copyright infringement.
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Once you add the code its always on your account..........
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http://nvse.silverlock.org/ How to install NVSE then just run NVSE_launcher.exe or fomm launch NVSE
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They can create it but they can only use it for personal use, the minute they upload/distribute it it would be copyright infringement/piracy so it would be removed ASAP and the uploader more then likely banned. So you would have to do it yourself.
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PLEASE HELP ME!! MODIO - PC - XBOX 360 save transfer!!
micalov replied to DovahTrouble's topic in Skyrim's Skyrim LE
Console modding is not supported here. -
looks very promising, definitely going to watch this topic.
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Only install one and make sure Archive invalidated is turned on, if it shows as on in FOMM etc, turn it off then back on.
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"and acquired a copy of Skyrim" is it the steam version that is causing the problems?
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You can only do it for personal use, if some one created it they would not be able t distribute it, it would be copyright infringement/piracy if they did and would be removed from the site by the staff ASAP and the uploader probably banned.
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If some one converts the Oblivion leather armor, they can not distribute it and can only do it for personal use, otherwise it is copyright infringement. See this for more info on porting.