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TheNoodles

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Everything posted by TheNoodles

  1. Bumping to say I've fixed the problem, just in case anyone else was wondering: To fix it: Open up OBMM > Utilities Button > Archive Invalidation Select BSA Invalidation mode Check Textures and Meshes Check Only Include files which already exist in a BSA Archive (checked by default) Check Only include files with matching extensions (again, I think it's checked by default) Press Update Now
  2. I'm not entirely sure what the problem is. It doesn't really make a whole lot of sense. Using HGEC default textures work just fine, but when I install the high res texture pack, the characters lose and sort of texture they had on the front, and the back turns into this kind of splotchy looking thing. Hard for me to explain, other than no texture on the front and messed up texture on the back. However, if I load up the texture in photoshop and resave it using default .dds photoshop plugin settings, it works just fine. Using the omod .nif viewer for the meshes, it loads the textures up just fine, so I really have no idea what the problem is. If anyone would like screenshots, let me know. Copied from the comment thread:
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