I'm not entirely sure what the problem is. It doesn't really make a whole lot of sense. Using HGEC default textures work just fine, but when I install the high res texture pack, the characters lose and sort of texture they had on the front, and the back turns into this kind of splotchy looking thing. Hard for me to explain, other than no texture on the front and messed up texture on the back. However, if I load up the texture in photoshop and resave it using default .dds photoshop plugin settings, it works just fine. Using the omod .nif viewer for the meshes, it loads the textures up just fine, so I really have no idea what the problem is. If anyone would like screenshots, let me know. Copied from the comment thread: