Jump to content

Pygmyowl

Members
  • Posts

    5
  • Joined

  • Last visited

Nexus Mods Profile

About Pygmyowl

Profile Fields

  • Country
    Russia
  • Currently Playing
    Everything in sight
  • Favourite Game
    Payday 2

Pygmyowl's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. Been running tests, so far it seems that projectiles (which include deployed mines) are inherently "ungrabbable". They're not static per se, though, they can still move around if you bump them with something. Unlike furniture.
  2. I always go with House, because I just can't bring myself to kill someone who's awesome enough to build a private missile defense grid instead of hiding in an underground shelter like a coward. The BoS part is kind of heartrending, but I've come to view it as a mercy kill of sorts, even (or especially) after doing their questline. Their goal is obsolete, yet they (as a whole) refuse to find a new one. Also, like some previous posters, I don't think that House being a chessmaster rather than a ruler is a bad thing. And, somehow, it seems to me that the ending slide (with things about "cold", and "pre-War glory", and status quo) doesn't attempt to extrapolate the player's actions, like they suddenly cease to exist. Yes, if left to his own devices, House would probably concentrate on taking humanity to the stars (which, by the way, I'm sure he can) and keep New Vegas as a money siphon. But the Courier is now his trusted lieutenant, and he can make everyone's lives better in the meantime. Other endings? Legion's disgusting, NCR's a bunch of bureaucrats (and don't forget what Cass said), and Independency has no future. (oh, and I like House's hairdo)
  3. Sadly, Grab Anything merely increases weight thresholds (fGrabMaxWeightWalking and fGrabMaxWeightRunning)... from what I can see, at least. Mines are still immobile. It's like you can't even initiate the grabbing. Ordinarily, when you grab something heavy, you slow down to a crawl. With mines, nothing happens at all.
  4. So, I'm trying to make it possible to grab deployed mines and move them around, but I can't find any flags or switches that might be responsible. Could someone please point me in the right direction? Or maybe projectiles are ungrabbable, period?
×
×
  • Create New...