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GarbagePickles

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Everything posted by GarbagePickles

  1. BadPenny, I think you should know that there are some people doing a total fallout conversion mod, and the sheer fact that you already did junktown, the HUB and shady sands, I mean you would be invaluable to their project.
  2. Do I need the Geck to put it in the game world now that I think about it.
  3. http://www.fallout3nexus.com/downloads/file.php?id=5150 and I have no idea on that face mod, seems like way to much plastic surgery to me but w/e you like i guess.
  4. Oh and something else, Once I've made it fallout ready, how do I incorporate items into the game world? I might just put it somewhere in a container if its too tough, but Im thinking about making quests involving notes and such to make sure everything makes sense.
  5. Alright, I think Ive got the idea, what is involved in updating the texture paths? I look forward to contributing something to this community.
  6. So yeah, if someone could explain the basics of converting and what I need, I wanna give it a try and contribute something to the community, because I know there are alot of Oblivion mods that people want and I've heard before that it should work. So yeah, I appreciate and and all help.
  7. I realized that I rambled, and a crappy picture illustration might help. I have no idea what is involved in doing something like this, I think its pretty straightforward, I think you have to make a mesh?
  8. OH I'm so excited. This is simply epic. Beautiful, I can't wait. "The anticipation is palpable, isn't it?" - Mr. Burke
  9. Alright seeing as all mandalorian armor has a T-shaped visor, if you have the reinforced chinese stealth suit it has a thinner visor then regular, if someone were to add the texture of the visor in a vertical line to the helmet connecting the the horizontal visor line of the helmet it would look like some form of mandalorian armor. Not much, but it would work. In other words I wanna make this: http://i620.photobucket.com/albums/tt285/Arthur_Sheppard/Fallout/ScreenShot12.jpg this: http://i620.photobucket.com/albums/tt285/Arthur_Sheppard/Fallout/mandalorianquickfix.jpg Yeah I used paint, and so what.
  10. I actually have a character named Boba Fett and looks just like him, If I had mandalorian armor...I just hope it happens.
  11. Everytime I've tried to get FOOK to work it always seems to fail. I've got it to the only thing running is FOOK and Fallout and its expansions but it still won't do it. Any idea what I could be doing wrong? :wallbash: Heres the load order I would go with, do I need all the FOOK esp.'s running for it to work? Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm CALIBR.esm FOOK.esm FOOK.esp FOOK - Anchorage.esp FOOK - The Pitt.esp Mart's Mutant Mod - FOOK.esp And then everything else would go after that.
  12. So I have my load order as follows, and I'm wondering if anythings wrong because fallout continues to randomly freeze. Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm CRAFT.esm CRAFT - Activation Perk.esp CS_LightsaberQuest.esp Project Beauty.esp DN_SpiderSuit.esp Geo_Alien_Hybried_V1.2.esp Item Room.esp NAPA-Sneak.esp Monster_Costumes.esp All help appreciated.
  13. jim Tressel? The best college football coach alive.
  14. XD... i already have a red lightsaber, need a mod for black BoS helm though, It would be pro.
  15. It already looks pretty awesome, but if it was totally black, had a Star Wars Empire insignia on the back, well thatd just be awesome.
  16. nvm, they came out with a beta that works with 1.6 so now I can have my FOSE and Point Lookout too.
  17. I upgraded to 1.6 so I could play Point Lookout, but I just discovered since there is no update to FOSE I can only play out of the original launcher and thus can't use any of my mods. So is there anyway to downgrade, all help appreciated.
  18. I know that the truck is somewhere on the highways near Old Olney, can some give me a pic showing where it is plz, ty for all help.
  19. I might not get any hits but if anyone has the Project Beauty mod do I have to edit the actualy .bsa files? I've placed the character textures in my mod textures folder and nothing, I just placed the whole charters folder that was inside the textures folders that came with the download.
  20. I've got my first mod running fine, but I had to put in a textures folder and mesh folder, other mods require the same thing, how do I have multiple mods at the same time? all help appreciated.
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