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greenbolt

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Everything posted by greenbolt

  1. Ran into this issue myself, so I went on to see what everyone else said would fix it and attempted to temp disable the unofficial patch. After disabling it and running the game boom, just stay still he said as nope, that was not the problem. So I looked around some more checked reddit saw some people talking about disabling mechanist lair overhaul. So I tried that, disabled it, and loaded the game back up. "Just sit still." I thought to myself as I waited for it to load up. And as fortune found, what do I see. yep, it was "mechanist lair overhaul" for me. By the way I am running over 292 plugins. (231 Mods) I hope that this information is beneficial to someone.
  2. ccording to all known laws of aviation, there is no way a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyway
  3. Found out what was wrong GECK was wrong, I uninstalled that entirely and cleared it the heck out and put it back in where it should be and it works now, thank god for that.
  4. Hey there I need help, Other mods work but when I use the GECK to move a chair and table and then save it as a mod it just doesn't work. I have tried doing this with only the mod and game enabled however the edit reverts back to where the chair/table was before I edited it. I have also tried placing new items and they vanish too. I have also tried an entirely new save and that does not work either. I have tried reinstalling fallout 3 entirely and that didn't work. Is it a conflict between fallout and the mod? or is it something with the GECK? I am only moving a single chair and I have not had this problem with editing in fallout:nv. (other info) my GECK is located here [/size] C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty Mods are here C:\Games\Nexus Mod Manager\Fallout3\Mods and mods esp's here C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\Data
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