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griffinsclaw

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  1. not related to saving or loading it seems, now that I'm paying attention. it's just weapons randomly being emptied of charges at some point when they're not equipped. it happens to certain weapons very frequently and others seemingly not at all.
  2. I'm getting a strange bug where enchanted weapons will reset seemingly randomly to either maximum or minimum charge. For instance my dawnbreaker and glass mace of immobilizing had plenty of charges, then I load the game up and both are at no charge. Similarly I had a custom enchanted dwarven bow that I had been using for a while, and I loaded up my game and it was suddenly at full charge. This has happened before as well, but I just assumed I hadn't been paying attention and used the item more than I thought. I can't seem to replicate it on demand, but it seems like it has something to do with loading up the game. I'm wondering if this is any kind of known issue, or if there's some broken script somewhere causing problems.
  3. That could be a solution. I'll try to work with that, thanks.
  4. The wait utility is something else entirely unfortunately. It causes the script to pause for a given length of time and isn't related to the player waiting in game.
  5. Hi, working on my first mod with papyrus scripting. I'm wondering if there's some event I can call that will detect when the player begins and finishes waiting, similar to OnSleepStart() and OnSleepStop(). If not is there some other way for me to detect when that happens and pass it to my script? Thanks in advance.
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