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vanafindon

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  1. Not out yet as far as I know the discription stated WIP (work in progess). *edit found what I was looking for* What mod is it? i am interested.
  2. I am looking for a mod i had a long time ago. It is a hotkey mod, that sets the number pad keys as one hit cast keys. You assign a spell like heal self to # 1, when you press 1 it casts the spell but doesn't change your current selected spell. so if i had fire ball as my current spell and needed to heal myself in combat, i could hit #pad 1 and would cast heal, then i could hit C and cast fireball. I believe it also had spell delete in it, as well as gear sets saved to keys. All i am after is the number pad as hot keys. I have looked around and all i can find is mods that add extra 1-8 on modify keys. Any help would be much appreciated. Van. EDIT: never mind, i finally found it HotKeyCasting OBSE
  3. I used to have this mod, tho after a complete system crash and one year later, i can not find it any where. The mod i am after is a "dark" elven armor retex. The Khajit on the left is wearing it. http://www.tesnexus.com/downloads/images/11182-1-1204497305.jpg I have been looking for around 3 hours now with no joy. Any help would be much appreciated. Van.
  4. The belt (scout belt) is from http://www.fallout3nexus.com/downloads/fil...=5905&tab=3
  5. I used to play on normal difficulty, until i did the whack-a-mole quest, after 30+ mole kills i still hadn't triggered one success. After a few hours of trying to find answers on the net and disabling mods. I realized, i was one shotting them due to my strength. I turned the difficulty up to max and finished the quest. Haven't turned it back down since. I like the fact i can actually die now. I play a heavily modded FO3, and i love the fact that i have to scan the treeline for enemies before i attempt to cross a clearing / road(i play with tree and grass mods, makes detecting targets more like real life.(ex-army)). I play as the A-typical sneaky sniper. I have 2 companions from the get go, they provide close in support and cover my behind while i am sniping. I tried to play without them once and got torn to pieces my a molerat while i was engaging 15-20 raiders at range. Between Fook2 MMM XFO and FWE, the waste is a very dangerous place to be, when on average you can only see 50 feet on flat ground, due to tree's shrubs rocks and long grass. I don't use vats. I only carry my sniper rifle and a silenced pistol with a few nades and a couple of mines. One companion carries a SAW while the other has a M4. I have lost count of the amount of times i have been killed by a lowly raider with a BB gun or Pipe Rifle, but it sure makes it fun when every fight could be your last. Just for SnG i played the game with no mods the other day. It was so easy i only lasted 15 min before i reinstalled all my mods. Dropping 3 Super Mutants with nothing but a 10mm and a nade, just felt sooo wrong.
  6. tactical outfit http://www.fallout3nexus.com/downloads/file.php?id=10183 Tactical Vest http://www.fallout3nexus.com/downloads/file.php?id=5027 Colt M4 Carbines http://www.fallout3nexus.com/downloads/file.php?id=6264 Vehicles http://www.fallout3nexus.com/downloads/file.php?id=6005 http://www.fallout3nexus.com/downloads/file.php?id=6013 http://www.fallout3nexus.com/downloads/file.php?id=3981 http://www.fallout3nexus.com/downloads/file.php?id=7133 Forts http://www.fallout3nexus.com/downloads/sea...e&order=ASC
  7. This? http://www.fallout3nexus.com/downloads/file.php?id=1391 Hmm i guess so, tho it looks like the creator is attempting to do what i am after (according to the comments). Thanks for that jim_uk. I was after a mod that allows me to go prone with my sniper rifle, looks like he is working on a way to do that, i will be very happy if he succeeds. Will keep an eye on that mod. :thanks:
  8. Hi, I am not sure if this mod exists, but i saw a screen shot of a character in the prone position (lying down sniper style). I am wondering if anyone knows of this mod? I have tried to find the SS again but not having any joy, If i recall the character was wearing a Crysis Nano Suite. I am after the "Prone" Position not the suite. Thanks. Vanafindon.
  9. Hi, i just brought the game today, (as well as the X-Pack "The Pitt and Operation: Anchorage"). V.1.7 English US. My problem is: I just finished clearing out the Super Duper Mart at the beginning of the game, i am heading back to Megaton when i come across a wild dog (savage dog?), every time i try to shoot it my game CTD. Even attacking with a melee weapon CTD's me. I am running a couple of mods but to my knowledge they are not the problem (disabling each one in turn then trying to kill the damn mut but no joy) Mods: Reinforced Chines Stealth Armor. DSG-1 Sniper Rifle Red Eye VAT's MCE G-RayBackpacks. VAT's Longer Distance. Remove That Glove. Not a huge list, and as far as i can see nothing that would conflict with the Dog. Any help would be greatly Appreciated. Vanafindon. Edit: OK, i did a complete reinstall patched to 1.7 no mods what so ever, and now when i go to kill just about anything i get a CTD. Am i missing something here? or is this game just totally feked up?. I hope i am able to rectify this problem as i have been looking forward to playing this game.
  10. I do believe that is the one. Thank you Alex2avs, you have just completed my character. Time to actually play this game >:Þ
  11. Ok here goes, I saw this mod the other day but didn't grab it /facepalm. It was a "fix" to the spell blade class, very similar to the "channeled arrow" mod in the fact you could "imbue" you sword with what ever your current spell is, ie: you have a shock touch spell selected, when you hit a mob the spell fires as if you had cast it, using magika and what not. I have spent a week looking for it using every possible word combination that i can think of but i cant find it again, i know it exists as i read the mod and thought i would grab it later, but i forgot all about it as i was in a rush. Any help would be much appreciated. Vanafindon.
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