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mans1ay3r

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  1. As the title says, is it possible to have vampire lords roaming Skyrim like any creature? I noticed there are wild werewolves now, wondering if this can be done for the Vampire lords too.
  2. Lmfao! Awesome XD
  3. When you remember who I am, we'll bang ok?
  4. Its like I've heard your name from somewhere before. I should probably stop watching so much Gamer Poop...maybe then I'd remember :
  5. Oblivion Dynamic Dialog Creation http://www.oblivion.nexusmods.com/mods/19546 Its a utility used to search dialog by gender, race and emotion by loading the Oblivion.esm and Voices.bsa. Also had a editing feature to splice dialogue and export. Last year I tried contacting the creator, also someone at fo3nexus who made something similar, no responses unfortunately. I'm not sure the difficulty in creating something like this. Is it possible anyone can update it to also load Skyrim or can only the creator do this? Using CK is slow and tedious, so I'm offering a $100 donation to anyone that can get this done since it will improve my workflow dramatically.
  6. I know about using the help command but some items arent possible to be found through that method and in other instances console command/mod is much quicker. In Oblivion and Fallout 3 there were either mods or console commands that allowed us to click anything in the game and find out its base id. In Fallout 3 I used the command: gbo (getbaseobject) through FOSE and in Oblivion I used the mod refscope. Was wondering if there is anything available like these?
  7. Yeah I'm with OP. I've been trying out the tag search but maybe I'm doing something wrong. It would just be nice if I could do a specific search for armors/clothing minus female only mods. The tag "search" seems to work more like a filter because I can choose for example "Armor-males" but cant actually search anything within that category. Is that how the tag search is supposed to work?
  8. Remember me friend? You should put up some of your machinima's with some screenshots down here, maybe spread the fine video crafting art a little?
  9. Whenever I am above water, and looking down at an object/npc that is underwater, it has pixelated jagged edges. This never happened until I installed Breezes FO3 Males. So I uninstalled it, still happening. I disabled all my mods, still happens. I had a backup Data folder from a month ago, tried that, still happens.I've tried to search here and elsewhere to see if anyone has had this problem, and couldn't find anything. Here are some snapshots: http://img149.imageshack.us/img149/2874/fo3pixelreflection.png In the picture above, the NPC on the left is fully submerged, the one on the right has his head above water. You can see how they have pixelated jagged edges. But the head of the right NPC is completely fine because it isn't underwater. You can also see on the right NPC's legs how the skin texture is cut off within the pixelated mass. (see video below) :-s http://img707.imageshack.us/img707/7942/fo3underwater.png Now I am underwater and as you can see, no issues. As I was taking the snapshots and writing this, I realized its not just the edges. It's not easy to explain so I had to make a quick youtube video: Watch it in full screen HD to really see what's going on. 10 seconds in, you can see when I start swimming and causing water ripples, the pixelated bodies are stagnant in the water (as they should be) while the skin texture of the NPCs are rippling WITHIN the body. wth? Any tips on what I can do to fix this? I was in point lookout in the snapshots/video but this happens every where. I even reverted to a very old save, still happens. I tried playing around with the options in the Launcher, specifically under water settings, I saw changes to other things but nothing to fix the issue. I have NVIDIA GeForce GT 130M but prior to this issue, I hadn't touch its settings nor option settings in the launcher.
  10. I'm not making a mod but youtube videos (see sig xD) and I find it would be easier in some cases if I had an NPC version of my character. I've been cloning my character in-game but I would prefer to go into GECK and create or even preferably, "reskin" an existing NPC character. I've found tutorials on creating NPCs, but the problem is making one that looks exactly like my character. I can see where the list of existing NPCs are in the Object Window, is my character somewhere there or is there a way to copy/see my player's facial properties? I could always manually do it by looking at the showracemenu properties but wanted to know if there was an easier way first. Thanks for any tips.
  11. Anyone know where the head gear in this mod is from? http://fallout3nexus.com/downloads/images/5717-1-1243445632.JPG I found it at http://fallout3nexus.com/downloads/file.php?id=5717 but am not looking to download that entire mod. He has the mods listed but I looked through them and can't seem to find it. I know I've seen that head gear before long ago but cant seem to remember what its called.
  12. Like pyramid head's or cloud's swords? Or are there any mods like this already? I guess they would need new animations for them to be held correctly since they are heavy but I'm pretty sure they'd look fine using the sledgehammer animations. I have pretty basic 3D skills, I could probably give it a try but hoping someone with more skill in it could give this a try?
  13. Using the rock climbing animation from the beginning of operation anchorage? Think it would really add to the game because we all know we've come across a rocky mountain.... 20 or 30 times :P
  14. Thanks for the responses. Its because I make youtube videos, and constantly switch for a number of reasons. The xbox keypad sounds like a possible solution, I'll check it out and see if it works. xD
  15. Is there a utility (or any way) to enable both? I frequently switch between them. Or maybe there's a way to program a key to auto switch between them?
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