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elguapo1991

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Everything posted by elguapo1991

  1. Recently purchased this game, and noticed there are no tool-tips for hotbar abilities. Any idea if things like this will be able to be added in the future, or should I not expect something like this?
  2. That was it, thank you! As you can probably tell, I'm relatively new to this. I never realized you had to declare the property in both the script and the property window.
  3. I have a script attached to my player alias. The intent is to do something I equip a weapon made of silver, and to do something else if it is not. Here's the script sample: Scriptname PlayerAliasScript_Main extends ReferenceAlias Keyword Property WeapMaterialSilver auto Event OnObjectEquipped(Form akBaseItem, ObjectReference akReference) if akBaseItem as Weapon if akBaseItem.HasKeyword(WeapMaterialSilver) Debug.Notification("Is Silver") else Debug.Notification("Is Not Silver") endIf else ; Do nothing for now endIf endEvent Scripts all compile with 0 errors. When I run the game, no matter what weapon I equip, the "Is Not Silver" notification pops up even if I know the weapon I equipped has that keyword. What am I missing? Thanks.
  4. I'm trying to automatically add a custom perk to my character on game load. For some reason I can't get it to work at all. I'm a newbie at Papyrus so I'm sure i'm missing something simple but important. What I've done so far: - Created new quest. http://i.imgur.com/K9XKw6B.png - Added reference alias to the player for that quest. http://i.imgur.com/XDbr4Mg.png - Wrote script to check if player has perk already, if not give player perk. http://i.imgur.com/PpWKUpC.png - Attached script to player alias. http://i.imgur.com/epcSuhE.png The script doesn't even seem to run at all (the first message box never shows up. (I did compile all scripts and there were no failures). What do I need to fix to get this to work?
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